Difference between revisions of "Mesh/What is mesh?"
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Bea Linden (talk | contribs) (Created page with '{{KBcaution|Under construction. More information coming soon!}} == Mesh glossary == * '''Mesh -''' A collection of triangles with a single transformation matrix, roughly equiva...') |
Bea Linden (talk | contribs) |
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{{KBcaution|Under construction. More information coming soon!}} | {{KBcaution|Under construction. More information coming soon!}} | ||
''Coming soon....'' | |||
== What are the advantages of being able to use meshes in Second Life? == | |||
''Coming soon....'' | |||
== What are potential drawbacks of having meshes in Second Life? == | |||
''Coming soon....'' | |||
== Mesh glossary == | == Mesh glossary == | ||
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* '''Model -''' A collection of meshes, equivalent to a "Coalesced Object" in SL. | * '''Model -''' A collection of meshes, equivalent to a "Coalesced Object" in SL. | ||
* '''Project Viewer -''' A special version of the Second Life viewer that allows you to test new features before they are officially released. | * '''Project Viewer -''' A special version of the Second Life viewer that allows you to test new features before they are officially released. | ||
* '''Aditi -''' A separate grid from the main Second Life world, where you can test new features and ideas without risk to any of your Second Life assets. You can read more about Aditi at: [[Preview Grid]]. | * '''Aditi -''' A separate grid from the main Second Life world, where you can test new features and ideas, such as mesh upload, without risk to any of your Second Life assets. You can read more about Aditi at: [[Preview Grid]]. |
Revision as of 12:43, 10 December 2010
Important: Under construction. More information coming soon! |
Coming soon....
What are the advantages of being able to use meshes in Second Life?
Coming soon....
What are potential drawbacks of having meshes in Second Life?
Coming soon....
Mesh glossary
- Mesh - A collection of triangles with a single transformation matrix, roughly equivalent to a "Prim" in SL.
- Submesh - A subset of a mesh, equivalent to a "Face" in SL. Associated with a texture entry.
- Model - A collection of meshes, equivalent to a "Coalesced Object" in SL.
- Project Viewer - A special version of the Second Life viewer that allows you to test new features before they are officially released.
- Aditi - A separate grid from the main Second Life world, where you can test new features and ideas, such as mesh upload, without risk to any of your Second Life assets. You can read more about Aditi at: Preview Grid.