Difference between revisions of "Mesh/Exporting a mesh from ZBrush"
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== Best practices == | == Best practices == | ||
'''[http://blogs.secondlife.com/thread/19962?tstart=0 Forum thread on ZBrush best practices]''' | |||
=== Bones and rigging === | === Bones and rigging === |
Revision as of 16:00, 30 December 2010
Video tutorial
Sequinned sheep
<videoflash type="youtube">UaJ69dllees|640|505</videoflash>
Basic workflow
Create a box (or monkey or teapot or hippo)
Reduce polygons
Apply textures
Scale to meters
Export to COLLADA
Import to SL
Best practices
Forum thread on ZBrush best practices