Difference between revisions of "The Environment Editor"
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{{ | <noinclude>{{KBmaster}}</noinclude> | ||
To edit the sky and water, you must first open the '''Environment Editor'''. You can do this by selecting '''World > Environment Settings > Environment Editor'''. | |||
[[Image:kbsd_Kb_sky_menu_open_2.jpg]] | |||
==The Environment Editor== | |||
The basic Environment Editor gives you control over your perceived time of day, cloud cover, water color, and water clarity: | |||
'''Time of Day:''' Sets the time of day as defined by the Day Cycle Editor. The default Day Cycle parallels a day/night cycle in the real world. | |||
'''Cloud Cover:''' Sets the amount of cloud cover visible in the sky. Move the slider left to reduce the number of clouds, and right to increase the number of clouds. | |||
'''Water Color:''' Sets the color of all water in the Region. | |||
'''Water Fog:''' Sets the amount of "fog" in the water, making it more opaque with simulated particulate matter. | |||
[[Image:kbsd_Kb_sky_menu_basic_2.jpg]] | |||
[[Category:Content Creation]] | |||
[[Category:Menus and Controls]] | |||
[[Category:Knowledge Base]] |
Revision as of 15:12, 20 June 2011
To edit the sky and water, you must first open the Environment Editor. You can do this by selecting World > Environment Settings > Environment Editor.
The Environment Editor
The basic Environment Editor gives you control over your perceived time of day, cloud cover, water color, and water clarity:
Time of Day: Sets the time of day as defined by the Day Cycle Editor. The default Day Cycle parallels a day/night cycle in the real world.
Cloud Cover: Sets the amount of cloud cover visible in the sky. Move the slider left to reduce the number of clouds, and right to increase the number of clouds.
Water Color: Sets the color of all water in the Region.
Water Fog: Sets the amount of "fog" in the water, making it more opaque with simulated particulate matter.