Difference between revisions of "Building the Viewer with Autobuild"
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{{Autobuild Nav}} | {{Autobuild Nav}} | ||
=== Install autobuild === | === Install autobuild === | ||
{{ | {{KBwarning|If you are building for Windows go here [[Viewer_2_Microsoft_Windows_Builds]] and do not follow these instructions.}} | ||
If you haven't done so already, install ''autobuild''. Full instructions can be found on the [[Autobuild]] page, but most users may simply use | If you haven't done so already, install ''autobuild''. Full instructions can be found on the [[Autobuild]] page, but most users may simply use | ||
* CD to where you want to install autobuild. Do not have any spaces in the path to this directory. | * CD to where you want to install autobuild. Do not have any spaces in the path to this directory. |
Revision as of 06:36, 30 June 2011
Install autobuild
Warning: If you are building for Windows go here Viewer_2_Microsoft_Windows_Builds and do not follow these instructions. |
If you haven't done so already, install autobuild. Full instructions can be found on the Autobuild page, but most users may simply use
- CD to where you want to install autobuild. Do not have any spaces in the path to this directory.
- Do:
hg clone http://hg.secondlife.com/autobuild
- Modify your path statement to include the autobuild
/bin
directory
Build a desired configuration
With a properly configured developer machine (see compiling), building the viewer with autobuild is as simple as invoking
autobuild build -c [CONFIGURATION]
where CONFIGURATION stands for the build configuration you would like to build. The build configurations defined in the viewer's autobuild.xml file follow some simple conventions which we describe below. As a developer you should choose the appropriate build configuration for your needs. After a build has completed, the resulting product will be found in the build directory named build-* where the * is wildcard representing the platform dependent part of the name.
Developers who wish to build a viewer with an IDE don't have to do a full command line build. Using
autobuild configure -c [CONFIGURATION]
Will install any dependencies (if the build configuration uses them) and construct an appropriate project or solution file (.xcodeproj for mac and .sln for windows) inside the build directory.
Base build configurations
There are three basic types of build configurations which are used to vary the debugability of the resulting build versus optimization. These configurations are:
- Debug — unoptimized with debugging information.
- RelWithDebInfo — optimized but with debugging information.
- Release — optimized with no debug information.
Debug will result in a slow client but is the easiest to use with a debugger. RelWithDebInfo is significantly faster and is often easy to debug, but code optimizations may occasionally make tracking program flow in a debugger challenging. Release is used for building a shipping version of the viewer.
Build variations for open source developers
Use only publicly distributed installables
The unmodified build configurations defined in the previous section are configured for use by Linden developers and may require access to installables which are not publicly available. For open source developers a variation is provided to support development by third parties using the following postfix:
- OS — build a viewer using only publicly distributed installables.
To build an open source configuration choose one of the base configurations above and append OS
to its name. For example, to build a viewer with release optimization including debug information run
autobuild build -c RelWithDebInfoOS
Use no installables
Warning: Building with system libraries rather than autobuild installables is not officially supported. Thus, it is not tested routinely and might be broken any time. |
It is possible to build the viewer only using libraries installed to your system, rather than installing Linden Lab-supplied installables into the source tree checkout. For historic reasons, this is known as a "STANDALONE" build. (See What does 'Standalone' mean? on the Linux specific build instructions page.)
Note: "STANDALONE" is to be renamed to "USE_INSTALLED_LIBS". See OPEN-11. |
Important: To build "STANDALONE", you have to install any 3rd party dependencies manually. |
There are no separate build configurations for STANDALONE. Instead, you may use the *OS
configurations and manually switch the STANDALONE
CMake variable to ON
. For example, to build a viewer with release optimization including debug information run
autobuild configure -c RelWithDebInfoOS -- -DSTANDALONE=ON autobuild build -c RelWithDebInfoOS --no-configure
Custom builds
If none of the predefined build configurations matches your needs, you have two options for building with exactly the options you need. If you just need to pass an extra configuration option, you should first run the configure command with the following syntax
autobuild configure -c [build configuration] -- [Option, [Option...]]
Options which appear after the -- are passed through to the configuration command. Now you may build using
autobuild build -c [build configuration] --no-configure -- [Option, [Option]]
passing any options that should be forwarded to the build command after the --. Using the --no-configure option prevents the configure step from being run again (potentially reverting any option you passed) during the build step.
Alternatively you may add a new configuration to the autobuild.xml configuration file using
autobuild edit configure
and
autobuild edit build
to interactively create new configure and build configurations. More information on creating these configurations may be found in the Autobuild_How_To page.