Difference between revisions of "User:Cow Taurog/Language scanner"
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Announces any nearby avatar, and their <span class="plainlinks">[http://en.wikipedia.org/wiki/List_of_ISO_639-1_codes ISO 639-1]</span> language code. | Announces any nearby avatar, and their <span class="plainlinks">[http://en.wikipedia.org/wiki/List_of_ISO_639-1_codes ISO 639-1]</span> language code. | ||
<lsl> | <lsl> | ||
// This | // This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License | ||
// http://creativecommons.org/licenses/by | // http://creativecommons.org/licenses/by-sa/3.0/ | ||
// | // Commercial use is allowed. | ||
// Modification and/or distribution is allowed, as long as attribution for each revision is given, and the same license is used. | // Modification and/or distribution is allowed, as long as attribution for each revision is given, and the same license is used. | ||
// | // |
Latest revision as of 01:50, 17 August 2011
Announces any nearby avatar, and their ISO 639-1 language code. <lsl> // This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License // http://creativecommons.org/licenses/by-sa/3.0/ // Commercial use is allowed. // Modification and/or distribution is allowed, as long as attribution for each revision is given, and the same license is used. // // Cow Taurog's language code finder, v1.0 // // This script will say the name of every avatar in range (including you), and their detected ISO 639-1 language code when touched. // Feel free to use, reuse, or change the code, as long as you abide by the license // list lD; // stores detected avatars/languages integer i; // loops through detected avatars default{
touch_start(integer num){ // when touched... llSensor("","",AGENT,96,PI); // scan for any avatar within range } sensor(integer num){ // if one or more avatars are found... for(i=0;i<num;i++){ // for each avatar found... lD=lD+[llDetectedName(i)+": "+llGetAgentLanguage(llDetectedKey(i))]; // add the name and language to the list } llSay(0,"\n"+llDumpList2String(lD,"\n")); // say names and their language code over public chat llResetScript(); // reset the script for the next use }
} </lsl>