Difference between revisions of "Keyboard mapping"
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{{KBwarning| Changing the Viewer's initialization files can result in unexpected behavior or loss of functionality in Second Life. Proceed at your own risk; Linden Lab will ''not'' support issues that arise as a result of altered program files. ''Always'' make a backup copy before making edits.}} | {{KBwarning| Changing the Viewer's initialization files can result in unexpected behavior or loss of functionality in Second Life. Proceed at your own risk; Linden Lab will ''not'' support issues that arise as a result of altered program files. ''Always'' make a backup copy before making edits.}} | ||
You may want to re-map the Second Life Viewer's keyboard controls, for example if: | |||
* You're using a non-QWERTY keyboard. | * You're using a non-QWERTY keyboard. | ||
* You want to change how keys respond in {{xref|mouselook}} (first-person view). | * You want to change how keys respond in {{xref|mouselook}} (first-person view). | ||
You can rebind keyboard controls by editing the <code>keys. | You can rebind keyboard controls by editing the <code>keys.xml</code> file: | ||
# | # Find the Second Life <code>app_settings</code> folder. | ||
#* On Windows, | #* On Windows, it is <code>C:\Program Files\SecondLifeViewer2\app_settings</code> by default (<code>C:\Program Files (x86)\SecondLifeViewer2\app_settings</code> on 64-bit Windows). | ||
#* On | #* On Mac OS, right-click the Second Life application package and choose '''Show Package Contents'''. Then, open <code>Contents > Resources > app_settings</code>. | ||
# Make a backup copy of <code>keys. | # '''IMPORTANT''': Make a backup copy of <code>keys.xml</code>. so you can restore the original configuration if something goes wrong. | ||
# Open <code>keys. | # Open <code>keys.xml</code> in a text editor. | ||
# Read the primer at the beginning of the file; it will help you understand how to make your edits | # Read the primer at the beginning of the file; it will help you understand how to make your edits | ||
# When you feel comfortable with the format of the file, edit the second and third columns to change key bindings. | # When you feel comfortable with the format of the file, edit the second and third columns to change key bindings. | ||
#* If you want a binding to be consistent between third-person and first-person views, you need to change the same control for both modes. | #* If you want a binding to be consistent between third-person and first-person views, you need to change the same control for both modes. | ||
# Save and close | # Save and close <code>keys.xml</code>. | ||
# Restart the Viewer and test your new controls! | # Restart the Viewer and test your new controls! | ||
[[Category:Reference]] | [[Category:Reference]] | ||
[[Category:Controls]] | [[Category:Controls]] |
Revision as of 10:51, 7 September 2011
Warning: Changing the Viewer's initialization files can result in unexpected behavior or loss of functionality in Second Life. Proceed at your own risk; Linden Lab will not support issues that arise as a result of altered program files. Always make a backup copy before making edits. |
You may want to re-map the Second Life Viewer's keyboard controls, for example if:
- You're using a non-QWERTY keyboard.
- You want to change how keys respond in mouselook (first-person view).
You can rebind keyboard controls by editing the keys.xml
file:
- Find the Second Life
app_settings
folder.- On Windows, it is
C:\Program Files\SecondLifeViewer2\app_settings
by default (C:\Program Files (x86)\SecondLifeViewer2\app_settings
on 64-bit Windows). - On Mac OS, right-click the Second Life application package and choose Show Package Contents. Then, open
Contents > Resources > app_settings
.
- On Windows, it is
- IMPORTANT: Make a backup copy of
keys.xml
. so you can restore the original configuration if something goes wrong. - Open
keys.xml
in a text editor. - Read the primer at the beginning of the file; it will help you understand how to make your edits
- When you feel comfortable with the format of the file, edit the second and third columns to change key bindings.
- If you want a binding to be consistent between third-person and first-person views, you need to change the same control for both modes.
- Save and close
keys.xml
. - Restart the Viewer and test your new controls!