Difference between revisions of "User:Ange Capalini/AbcText"
(Display hyper low prim) |
(Display hyper low prim) |
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init_particles(){ | init_particles(){ | ||
Particle_Parameters = [ | Particle_Parameters = [ | ||
PSYS_SRC_TEXTURE, Txt_Point, | PSYS_SRC_TEXTURE, Txt_Point, | ||
Line 168: | Line 169: | ||
//=========================================== | //=========================================== | ||
affichage (string phrase) { | affichage (string phrase) { | ||
integer len_Phrase = llStringLength(phrase)-1; | integer len_Phrase = llStringLength(phrase)-1; | ||
for(id_Phrase = 0; id_Phrase <= len_Phrase;++id_Phrase){ | for(id_Phrase = 0; id_Phrase <= len_Phrase;++id_Phrase){ | ||
Line 194: | Line 196: | ||
default { | default { | ||
state_entry() { | state_entry() { | ||
llListen(20, "", llGetOwner(), ""); | llListen(20, "", llGetOwner(), ""); | ||
init_particles(); | init_particles(); | ||
Line 202: | Line 206: | ||
listen( integer channel, string name, key id, string msg ) { | listen( integer channel, string name, key id, string msg ) { | ||
Texte = msg; | Texte = msg; | ||
point_zero = Origine; //raz cursor | point_zero = Origine; //raz cursor | ||
Line 209: | Line 214: | ||
timer(){ | timer(){ | ||
point_zero = Origine; //raz cursor | point_zero = Origine; //raz cursor | ||
affichage(Texte); | affichage(Texte); |
Latest revision as of 23:05, 2 November 2011
<lsl> //////////////////////////////////////////////////////////////////// // // AbcText // by Ange Capalini // Originally Written 10/31/2011 // code released to the public domain // ////////////////////////////////////////////////////////////////////
//==================================================================
// INSTRUCTIONS
//==================================================================
//
// - create white cube "board" <15.500, 0.010, 0.800>
// - create other cube "cursor" <0.030, 0.010, 0.030>
// transparency 0.50 and insert AbcText
// - link cursor (child) to board (root)
// - send message <= 25 char. to chanel 20
// - that's all folk's
//
/////////////////////////////////////////////////////////////////////
//===========================================
// CONSTANTS
//===========================================
float Size_Point = 0.1; //Taille du point
string Txt_Point = ""; //Texture du point
vector Color_Point = < 0., 0., 1. >; //Couleur du point
vector Size_Affich = <15.5, .01, .8>; //Taille de l'afficheur
//=========================================== // GLOBALS VARIABLES //=========================================== list Alphabet = [ " ",
"A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", ":", "'", ",", "!", "?", "#", ".", "/", "-", "é", "è", "à" ];
//char matrix 6 x 5 points list Matrices = [ " ",
"011001001010010111101001000000", //A "111001001011100100101110000000", "011001000010000100000110000000", "111001001010010100101110000000", "111001000011100100001110000000", "111001000011100100001000000000", "011101000010110100100111000000", "100101001011110100101001000000", "111000100001000010001110000000", "001100001000010100100110000000", "100101010011000101001001000000", "100001000010000100001110000000", "100011101110101100011000100000", "100101101010110100101001000000", "011001001010010100100110000000", "111001001010010111001000000000", "011001001010010100100110000010", "111001001010010111001001000000", "011101000001100000101110000000", "111000100001000010000100000000", "100101001010010100100110000000", "100101001010100101000100000000", "100011010110101101010101000000", "100101001001100100101001000000", "100101001001110000100110000000", "111100001001100100001111000000", //Z "000000110010010100100111000000", //a "100001110010010100101110000000", "000000110010000100000110000000", "000100111010010100100111000000", "000000111010010101000111000000", "011001000011000100001000000000", "011001001010010011100001001100", "100001110010010100101001000000", "100000000010000100001000000000", "001000000000100001000010011000", "100001001010100110101001000000", "100001000010000100001000000000", "000001101010101101011010100000", "000001110010010100101001000000", "000000110010010100100110000000", "111001001010010111001000010000", "011101001010010011100001000010", "000001010011000100001000000000", "000000111011000001101110000000", "010001110001000010000100000000", "000001001010010100100111000000", "000001001010010100100110000000", "000001010110101101010101000000", "000001001001100011001001000000", "100101001010010011100001001100", "000001111000100010001111000000", //z "011001001010010100100110000000", //0 "011000010000100001000010000000", "111000001001100100001111000000", "111000001001100000101110000000", "001000110010100111100010000000", "111101000011100000101110000000", "011001000011100100100110000000", "111100001000100010000100000000", "011001001001100100100110000000", "011001001001110000100110000000", //9 "000000000000100000000010000000", //: "000100010000000000000000000000", "000000000000000000100010000000", "001000010000100000000010000000", "001000101000010001000000000100", "010101111101010111110101000000", "000000000000000000000010000000", "000010001000100010001000000000", "000000000001110000000000000000", "000100110010010101000111000000", "010000111010010101000111000000", "010000110010010100100111000000" //à ];
list Particle_Parameters=[]; vector Origine; string Texte; integer id_Phrase; integer len_Phrase; integer id_Lettre; string Lettre; string matrice_Lettre; vector point_zero; integer x; integer z;
//=========================================== // SET PARTICLES //===========================================
init_particles(){
Particle_Parameters = [ PSYS_SRC_TEXTURE, Txt_Point, PSYS_PART_START_SCALE, < Size_Point, Size_Point, FALSE >, PSYS_PART_END_SCALE, < Size_Point, Size_Point, FALSE >, PSYS_PART_START_COLOR, Color_Point, PSYS_PART_END_COLOR, Color_Point, PSYS_SRC_BURST_PART_COUNT, (integer)1, PSYS_SRC_BURST_RATE, (float) 0.0, PSYS_PART_MAX_AGE, (float) 30.0, PSYS_SRC_PATTERN, (integer) 1, PSYS_PART_FLAGS, ( 0 | PSYS_PART_INTERP_COLOR_MASK | PSYS_PART_EMISSIVE_MASK )];
}
//=========================================== // SET DISPLAY //=========================================== affichage (string phrase) {
integer len_Phrase = llStringLength(phrase)-1; for(id_Phrase = 0; id_Phrase <= len_Phrase;++id_Phrase){ Lettre = llGetSubString(phrase, id_Phrase, id_Phrase); id_Lettre = llListFindList(Alphabet, [Lettre]); matrice_Lettre = llList2String(Matrices, id_Lettre); z=0; do{ x=0; do{ if( (integer)llGetSubString(matrice_Lettre, x + 5*z, x + 5*z) ) { llSetLinkPrimitiveParamsFast(LINK_THIS, [PRIM_POSITION, point_zero + < x*Size_Point, 0.0, -z*Size_Point > ]); llSleep(0.08); } } while( ++x <= 4); } while( ++z <= 5); point_zero += < 6. * Size_Point, 0.0, 0.0 >; //positionning next char }
} ///////////////////////////////////// ///////////////////////////////////// ///////////////////////////////////// /////////////////////////////////////
default {
state_entry() {
llListen(20, "", llGetOwner(), ""); init_particles(); llParticleSystem( Particle_Parameters ); Origine = < (-0.48 * Size_Affich.x) , (-1.25 * Size_Point) , (0.3 * Size_Affich.z) >; //raz cursor }
listen( integer channel, string name, key id, string msg ) {
Texte = msg; point_zero = Origine; //raz cursor llSetTimerEvent(30.); affichage(Texte); } timer(){
point_zero = Origine; //raz cursor affichage(Texte); }
on_rez(integer param) {llResetScript();} changed(integer mask) {if(mask & CHANGED_OWNER) {llResetScript();}}
} </lsl>