Difference between revisions of "LlLinkParticleSystem/ru"

From Second Life Wiki
Jump to navigation Jump to search
(Created page with "{{LSL Function |func_id=355|func_sleep=0.0|func_energy=10.0 |inject-1= {{LSL Function/link|link|mode=Set}} |inject-2= {{LSL Function/ParticleSystem|llLinkParticleSystem({{LSLPT|l…")
 
(Blanked the page)
Line 1: Line 1:
{{LSL Function
|func_id=355|func_sleep=0.0|func_energy=10.0
|inject-1=
{{LSL Function/link|link|mode=Set}}
|inject-2=
{{LSL Function/ParticleSystem|llLinkParticleSystem({{LSLPT|link}}, [])}}
|func=llLinkParticleSystem|sort=LinkParticleSystem
|p1_type=integer|p1_name=link
|p2_type=list|p2_name=rules
|func_desc=A particle system defined by a list of {{LSLP|rules}} is set for the prim(s) {{LSLP|link}}.  This is identical to [[llParticleSystem]] except that it applies to a specified linked prim and not just the prim the script is in.
|return_text
|examples=
*[[Example Particle Script]]
*[[Neurocam Particle Engine]]


This example produces an effusion of glowing red spheres:
<lsl>llLinkParticleSystem(LINK_THIS, [
        PSYS_PART_FLAGS,      PSYS_PART_WIND_MASK | PSYS_PART_EMISSIVE_MASK,
        PSYS_SRC_PATTERN,      PSYS_SRC_PATTERN_EXPLODE,
        PSYS_PART_START_COLOR, <1.0, 0.0, 0.0>
    ] );</lsl>
|also_articles
|also_events
|also_functions=
{{LSL DefineRow||[[llParticleSystem]]|}}
|cat1
|cat2
|cat3
|cat4
|cat5
|cat6
|location
}}

Revision as of 05:42, 27 July 2012