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| {{!}}style="font-size:70%;padding:0; background: #ffffff; color: green; vertical-align: middle; text-align: center; " class="table-yes"{{!}}<code>rotation</code> | | {{!}}style="font-size:70%;padding:0; background: #ffffff; color: green; vertical-align: middle; text-align: center; " class="table-yes"{{!}}rotation |
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| {{!}}style="font-size:70%;padding:0; background: #a0e75a; color: red; vertical-align: middle; text-align: center; " class="table-yes"{{!}}<code>rotation</code>
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| {{!}}valign="top" style="padding:0;"{{!}}†
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| {{!}}style="background: #a0e75a; color: red; vertical-align: middle; text-align: center; " class="table-yes"{{!}}For non-[[physics|Physical objects]] [[llTargetOmega]] is executed on the client side, providing a simple low lag method to do smooth continuous rotation.
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| {{!}}valign="top" style="padding:0;"{{!}}‡
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| {{!}}style="font-size:70%;padding:0;"{{!}}When used with [[llGetLinkPrimitiveParams]], [[PRIM_ROT_LOCAL]] returns the target link's rotation as described in the table.
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