Difference between revisions of "Template:LSL Function/permission/caveat switch"

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(add anim revoke and some corrections, then off to check that it worked.)
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|PERMISSION_TAKE_CONTROLS=* Once the [[{{{1}}}]] permission is granted, it can be revoked from inside the script (with [[llReleaseControls]] or a new [[llRequestPermissions]] call), or if the user chooses Release Keys from the viewer. Otherwise, the script will only lose the permission if it is reset or the object derezzed (deleted, detached, or taken).
|PERMISSION_TAKE_CONTROLS=* Once the [[{{{1}}}]] permission is granted, it can be revoked from inside the script (with [[llReleaseControls]] or a new [[llRequestPermissions]] call), or if the user chooses Release Keys from the viewer. Otherwise, the script will only lose the permission if it is reset or the object derezzed (deleted, detached, or taken).
|PERMISSION_CONTROL_CAMERA=*The [[{{{1}}}]] permission is automatically revoked when the avatar stands up from or detaches the object, and any scripted camera parameters are automatically cleared.
|PERMISSION_CONTROL_CAMERA=*The [[{{{1}}}]] permission is automatically revoked when the avatar stands up from or detaches the object, and any scripted camera parameters are automatically cleared.
|PERMISSION_OVERRIDE_ANIMATIONS=* Once the [[{{{1}}}]] permission is granted there is no way to revoke it except from inside the script (for example, with a new [[llRequestPermissions]] call). The script will only lose the permission if it is reset or the object is derezzed (deleted, detached, or taken). Furthermore even if the script looses the permission (or is derezzed), it will not reset/revert the overridable animations.
|PERMISSION_TRIGGER_ANIMATION=* Once the [[{{{1}}}]] permission is granted there may be no way to revoke it except from inside the script (for example, with a new [[llRequestPermissions]] call) or if the script is reset. ''For Viewer 3.6.7 and up:'' If the object is ''not'' attached to the permission granter but ''is'' in the same region, then '''Me>Movement>Stop Animating Me''' will revoke both [[PERMISSION_TRIGGER_ANIMATION]] and [[PERMISSION_OVERRIDE_ANIMATIONS]].
|#default=* Once the [[{{{1}}}]] permission is granted there is no way to revoke it except from inside the script (for example, with a new [[llRequestPermissions]] call). The script will only lose the permission if it is reset or the object is derezzed (deleted, detached, or taken).
|PERMISSION_OVERRIDE_ANIMATIONS=* Once the [[{{{1}}}]] permission is granted there may be no way to revoke it except from inside the script (for example, with a new [[llRequestPermissions]] call) or if the script is reset. Furthermore even if the script loses the permission (or is derezzed), it will not reset/revert the overridable animations. ''For Viewer 3.6.7 and up:'' If the object is ''not'' attached to the permission granter but ''is'' in the same region, then '''Me>Movement>Stop Animating Me''' will revoke both [[PERMISSION_TRIGGER_ANIMATION]] and [[PERMISSION_OVERRIDE_ANIMATIONS]]. In this case, overrides ''are'' reset.
|#default=* Once the [[{{{1}}}]] permission is granted there is no way to revoke it except from inside the script (for example, with a new [[llRequestPermissions]] call) or if the script is reset.
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Revision as of 05:09, 14 December 2013

  • Once the [[{{{1}}}]] permission is granted there is no way to revoke it except from inside the script (for example, with a new llRequestPermissions call) or if the script is reset.