Difference between revisions of "SLGI Trains"

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== Schedule ==
== Schedule ==


Since these vehicles are still being tested, the timetable might change soon. For the moment, the following routes are available:
Since these vehicles are still being tested, the timetable might change soon. On the railway, they have many stops. Here are listed only the important ones. For the moment, the following routes are available:


Achemon - Bay City
Achemon - Bay City
Line 270: Line 270:
|16.36
|16.36
|22.36
|22.36
|}
Achemon - Tuliptree
{|class= "wikitable"
|Achemon
|3.00
|9.00
|15.00
|21.00
|-
|Calleta
|3.29
|9.29
|15.29
|21.29
|-
|Tuliptree
|3.36
|9.36
|15.36
|21.36
|}
Tuliptree - Achemon
{|class= "wikitable"|Tuliptree
|3.36
|9.36
|15.36
|21.36
|-
|Calleta
|3.47
|9.47
|15.47
|21.47
|-
|Achemon
|4.08
|10.08
|16.08
|22.08
|}
|}

Revision as of 03:45, 21 February 2014

NOTE: THESE VEHICLES ARE STILL UNDER TESTING

SLGI Trains are automated convertable vehicles. They move like trains on the railway and like plains when the line ends. They are part of a project recently developed by Second Life Geography team, to connect remote places and to offer touristic guides to visitors. They all depart at Achemon Railway and move to a specific location. Unlike other automated vehicles the SLGI trains are rare (one at each 6 hours for each destination) and they follow a schedule.

Technical data

For the moment, the vehicles in use are modified opensource trains. If they will pass all tests, Second Life Geography team wants to organise a contest for train builders. The trains use different types of scripts: for train movement and for flying. They have replaced the coal steam generator with a nuclear reactor ;) and so, they use an unconventional source of locomotion. As a train, they move slow (to avoid sim crashing) and stop at all official and unofficial railway stations. As a plain, they use a Fission Engine that creates a multitude of explosions, so the passengers feel endless small shocks (don't worry, avatars don't die). Many thanks to Aziv - Aslan who suggested this kind of locomotion.

Schedule

Since these vehicles are still being tested, the timetable might change soon. On the railway, they have many stops. Here are listed only the important ones. For the moment, the following routes are available:

Achemon - Bay City

Achemon 0.00 6.00 12.00 18.00
Calleta 0.29 6.29 12.29 18.29
Tuliptree 0.36 6.36 12.36 18.36
Maniyminya 1.15 7.15 13.15 19.15
Daley Bay 1.28 7.28 13.28 19.28

Bay City - Achemon

Daley Bay 1.28 7.28 13.28 19.28
Maniyminya 1.41 7.41 13.41 19.41
Tuliptree 2.20 8.20 14.20 20.20
Calleta 2.27 8.27 14.27 20.27
Achemon 2.51 8.51 14.51 20.51

Achemon - ONSR

Achemon 1.00 7.00 13.00 19.00
Calleta 1.29 7.29 13.29 19.29
Tuliptree 1.36 7.36 13.36 19.36
Clarksburg 2.20 8.20 14.20 19.20
Wengen 2.30 8.30 14.30 19.30
Tornado Pass 3.04 9.04 15.04 20.04

ONSR - Achemon

Tornado Pass 3.04 9.04 15.04 20.04
Wengen 3.38 9.38 15.38 20.38
Clarksburg 3.48 9.48 15.48 20.18
Tuliptree 4.32 10.32 16.32 21.32
Calleta 4.39 10.39 16.39 21.39
Achemon 5.03 11.03 17.03 22.03

Achemon - Ross

Achemon 4.00 10.00 16.00 22.00
Calleta 4.29 10.29 16.29 22.29
Tuliptree 4.36 10.36 16.36 22.36
Clarksburg 5.20 11.20 17.20 23.20
Ross 5.23 11.23 17.23 23.23

Ross - Achemon

Ross 5.23 11.23 17.23 23.23
Clarksburg 5.26 11.26 17.26 23.26
Tuliptree 6.10 12.10 18.10 0.10
Calleta 6.17 12.17 18.17 0.17
Achemon 6.41 12.41 18.41 0.41

Achemon - Burns

Achemon 5.00 11.00 17.00 23.00
Burns 5.21 11.21 17.21 23.21

Burns - Achemon

Burns 5.21 11.21 17.21 23.21
Achemon 5.38 11.38 17.38 23.38

Achemon - Bhaga

Achemon 0.30 6.30 12.30 18.30
Bhaga 2.33 8.33 14.33 20.33

Bhaga - Achemon

Bhaga 2.33 8.33 14.33 20.33
Achemon 4.36 10.36 16.36 22.36

Achemon - Tuliptree

Achemon 3.00 9.00 15.00 21.00
Calleta 3.29 9.29 15.29 21.29
Tuliptree 3.36 9.36 15.36 21.36

Tuliptree - Achemon

3.36 9.36 15.36 21.36
Calleta 3.47 9.47 15.47 21.47
Achemon 4.08 10.08 16.08 22.08