Difference between revisions of "Release Notes/Second Life Release/3.7.21.296729"

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(Created page with "__NOTOC__ Category:Release Notes ==Release Notes for v3.7.21 (296729) - Second Life Viewer== {{KnownIssuesHeader}} {{GenericDownloadBox|Release|Released on November 12, 2014.…")
 
 
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{{GenericDownloadBox|Release|Released on November 12, 2014.|type=release|windows=http://download.cloud.secondlife.com/Viewer_3/Second_Life_3_7_21_296729_i686_Setup.exe|macintosh=http://download.cloud.secondlife.com/Viewer_3/Second_Life_3_7_21_296729_i386.dmg|linux=http://download.cloud.secondlife.com/Viewer_3/Second_Life_3_7_21_296729_i686.tar.bz2|version=3.7.21.296729}}
{{GenericDownloadBox|Release|Released on November 12, 2014.|type=release|windows=http://download.cloud.secondlife.com/Viewer_3/Second_Life_3_7_21_296729_i686_Setup.exe|macintosh=http://download.cloud.secondlife.com/Viewer_3/Second_Life_3_7_21_296729_i386.dmg|linux=http://download.cloud.secondlife.com/Viewer_3/Second_Life_3_7_21_296729_i686.tar.bz2|version=3.7.21.296729}}
{{GreenCheckbox|title=Release Notes|body=A solid collection of bugfixes and improvements to many areas of SL including:
{{GreenCheckbox|title=Release Notes|body=This release adds some fixes to previously released changes in the way we handle joint offsets in rigged meshes. Originally, if you attached multiple meshes with joint offsets, the results were unpredictable, depending on the order in which the attachments were processed. This means that you could see yourself with different joint positions at different times, and the way you saw yourself might not match up to what others saw. With these changes, the behavior is deterministic, so wearing the same set of meshes should always produce the same joint positions, and the way you see yourself should consistently match the way others will see you.The process for removing attached meshes is also more robust, so you should be able to reliably get your old joint positions back after meshes are removed. People running un-updated viewers will continue to see the original behavior with the original bugs, but will not experience any new regressions due to these changes.
* voice
 
* privacy
This release also fixes some issues found with adding and removing attachments after the recent AISv3 deploy, and improves the status information shown in inventory for attached objects.}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|MAINT-4158}} Avatar distorted when changing outfits
* rendering
* {{jira|MAINT-4196}} "Wear" Behaves Erratically For Attachments on Same Point
* texture animation
* {{jira|MAINT-4350}} Attachments scripted to llDetachFromAvatar on region change show as "Worn on invalid attachment point" in inventory after region change on AIS3 enabled viewers only.
* avatar distortion
* {{jira|MAINT-4572}} Body crusher animations for quadruped avatars do not appear to load
* inventory management
* {{jira|MAINT-4605}} [LION] Avatar eyes sometimes disappear after adding or removing rigged mesh
* sounds
* {{jira|MAINT-4606}} [LION] Avatar shape is deformed after removing some rigged meshes. Deformation is only seen by users on the Lion viewer, not default release.}}
* mouselook in Mac
* scripting crashfix
* multiple UI fixes in script editor, Pay flow, chat, stats floater, edit menu etc. }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|MAINT-1192}} Empty folders remain in the recent items tab of inventory until relog
* {{jira|MAINT-1849}} 'Rename' menu item should be disabled, if user selects more than one item in objects content
* {{jira|MAINT-2699}} UI buttons still change state even when disabled
* {{jira|MAINT-3391}} Sounds no longer play directly when double clicking in inventory.
* {{jira|MAINT-3440}} Viewer freezes and not responding after trying to open 5 new media browsers tabs directed to yahoo.com link
* {{jira|MAINT-3511}} When one surface of mesh object is set transparent all object is invisible
* {{jira|MAINT-3569}} Sounds are not disabled for active "Mute when minimized" option on Mac & Linux
* {{jira|MAINT-3911}} [Privacy] SL client allows position stalking by sending position information to previous Vivox spatial channel after teleport
* {{jira|MAINT-3944}} [VoiceMO Viewer] - SLVoice Process Frequently Fails to Quit When Exiting Second Life
* {{jira|MAINT-3964}} Textures with Alpha won't Animate on Rigged Mesh when worn
* {{jira|MAINT-3967}} Up arrow key does not move the cursor up in chat field.
* {{jira|MAINT-4086}} Limit the number items "Replace Current Outfit" or "Wear" applies to
* {{jira|MAINT-4092}} Prim faces with opaque diffuse maps, with material set to ALPHA_MODE_BLEND, do not render
* {{jira|MAINT-4158}} Avatar distorted when changing outfits
* {{jira|MAINT-4210}} Viewer does not print a list of URLs within square braces with ", " as separator
* {{jira|MAINT-4218}} Adding clothing from inventory closes THAT clothing folder and hides THAT folder
* {{jira|MAINT-4238}} Keyword help for scripts no longer opens the correct wiki page in the LSL Reference floater
* {{jira|MAINT-4239}} Using Open to unpack items Gives you "Copy and Wear" which replaces whole outfit with item
* {{jira|MAINT-4243}} Mac client makes extra 0-duration call on exit
* {{jira|MAINT-4253}} In the Edit menu when opening the texture picker for diffuse/normal/specular map selection, selecting a texture in the Textures folder, if a copy of the texture exists in any other folder, the selection will change to the texture in that folder instead.
* {{jira|MAINT-4254}} In the Edit menu when opening the texture picker for normal/spec selection the inventory drop down list opens at the Library folder instead of the My Inventory folder as it does for diffuse selection.
* {{jira|MAINT-4255}} In the Edit menu when opening the texture picker for normal map selection and clicking Cancel the already applied texture is changed to None even with or without any prior change or if the prior applied texture was full perms.
* {{jira|MAINT-4269}} Windows client terminates SLVoice process on exit, doesn't shut down cleanly
* {{jira|MAINT-4289}} [BEAR] Recent Items "Reset Filters" not working correctly
* {{jira|MAINT-4293}} Very slow inventory fetch
* {{jira|MAINT-4304}} Avatar stuck running if releasing shift during double-tap strafe
* {{jira|MAINT-4305}} Viewer sometimes crashes when pasting an invalid character into a script.
* {{jira|MAINT-4317}} the Joystick Configuration help link does not point to the correct page.
* {{jira|MAINT-4322}} When in DND mode, the "Do not disturb" text in name tag disapears when sitting on certain objects
* {{jira|MAINT-4323}} Mouselook - right-click locks cam position (mac-only)
* {{jira|MAINT-4334}} Request confirmation from the user when paying another avatar large amounts, to ensure that the destination avatar and L$ amount is correct and intended before the money is sent
* {{jira|MAINT-4363}} In-use script dialogs and pending inventory offers are forced out of view and into their chiclet every time a new conversation is started by another resident or a new group chat session opens
* {{jira|MAINT-4368}} Statistics floater - Object Cache Hit Rate, Cache Hit Rate and Cache Read latency graphs display incorrectly
* {{jira|MAINT-4393}} Please restore 'Region Debug Console' to viewer menu, under Develop -> Consoles
* {{jira|MAINT-4397}} It's possible to size the viewer window where some menus will draw beyond its bounds
* {{jira|MAINT-4422}} Inventory re-sorts itself if any of the Filters are enabled and you detach an item from your Avatar.
* {{jira|MAINT-4429}} Vivox Test Viewer: User A voice connection dropped for User B, when User A fails teleport and is Mac OS X
* {{jira|MAINT-4438}} Key presses  in the script editor trigger WARNING log spam
* {{jira|SL-90}} Allow  wear_folder SLURL to specify folder by name}}
{{RedInfobox|title=Known Issues|body=* {{jira|MAINT-809}} Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600
{{RedInfobox|title=Known Issues|body=* {{jira|MAINT-809}} Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600
* {{jira|MAINT-3200}} WL Haze effects are inconsistent between solid and transparent objects under water.
* {{jira|MAINT-3200}} WL Haze effects are inconsistent between solid and transparent objects under water.

Latest revision as of 12:26, 12 November 2014

Release Notes for v3.7.21 (296729) - Second Life Viewer

Known Issues
Please see the Known Issues for important information and limitations.

Second Life Release Viewer version 3.7.21.296729

Released on November 12, 2014.

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[ Windows | Macintosh | Linux]


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CheckMark.png

Release Notes

 

This release adds some fixes to previously released changes in the way we handle joint offsets in rigged meshes. Originally, if you attached multiple meshes with joint offsets, the results were unpredictable, depending on the order in which the attachments were processed. This means that you could see yourself with different joint positions at different times, and the way you saw yourself might not match up to what others saw. With these changes, the behavior is deterministic, so wearing the same set of meshes should always produce the same joint positions, and the way you see yourself should consistently match the way others will see you.The process for removing attached meshes is also more robust, so you should be able to reliably get your old joint positions back after meshes are removed. People running un-updated viewers will continue to see the original behavior with the original bugs, but will not experience any new regressions due to these changes.

This release also fixes some issues found with adding and removing attachments after the recent AISv3 deploy, and improves the status information shown in inventory for attached objects.

Green bk.jpg
CheckMark.png

Resolved Issues

 
  • MAINT-4158 Avatar distorted when changing outfits
  • MAINT-4196 "Wear" Behaves Erratically For Attachments on Same Point
  • MAINT-4350 Attachments scripted to llDetachFromAvatar on region change show as "Worn on invalid attachment point" in inventory after region change on AIS3 enabled viewers only.
  • MAINT-4572 Body crusher animations for quadruped avatars do not appear to load
  • MAINT-4605 [LION] Avatar eyes sometimes disappear after adding or removing rigged mesh
  • MAINT-4606 [LION] Avatar shape is deformed after removing some rigged meshes. Deformation is only seen by users on the Lion viewer, not default release.


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Known Issues

 
  • MAINT-809 Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600
  • MAINT-3200 WL Haze effects are inconsistent between solid and transparent objects under water.
  • MAINT-3197 Rigged alpha attachments don't render for impostors.
  • MAINT-3198 Legacy bumpiness renders funny on HUD faces with custom alpha mode
  • MAINT-3213 Brightness and Darkness legacy bump maps render incorrectly on Intel GPUs.
  • WEB-4659 Direct Delivery Outbox fails in Linux build