Difference between revisions of "Adding UI Hints"
Kireji Haiku (talk | contribs) m (tags) |
Chaser Zaks (talk | contribs) (Page repair. <xml></xml>/<cpp></cpp> replaced with <syntaxhighlight lang="xml"></syntaxhighlight>/<syntaxhighlight lang="cpp"></syntaxhighlight>) |
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'''Step 1: Make sure you have the necessary include file.''' | '''Step 1: Make sure you have the necessary include file.''' | ||
<cpp> | <syntaxhighlight lang="cpp"> | ||
#include "llnotifications.h" | #include "llnotifications.h" | ||
</ | </syntaxhighlight> | ||
'''Step 2: add a notification to notifications.xml using the following template.''' | '''Step 2: add a notification to notifications.xml using the following template.''' | ||
<xml> | <syntaxhighlight lang="xml"> | ||
<notification | <notification | ||
name="HintName" | name="HintName" | ||
Line 15: | Line 15: | ||
Hint contents here. | Hint contents here. | ||
</notification> | </notification> | ||
</ | </syntaxhighlight> | ||
unique="true" limits the number of instances of this hint to 1...if you want to spawn the same hint in multiple locations simultaneously, remove this line. | unique="true" limits the number of instances of this hint to 1...if you want to spawn the same hint in multiple locations simultaneously, remove this line. | ||
Line 21: | Line 21: | ||
'''Step 3: Trigger the hint using the notifications system.''' | '''Step 3: Trigger the hint using the notifications system.''' | ||
<cpp> | <syntaxhighlight lang="cpp"> | ||
LLNotifications::instance().add(LLNotification::Params("HintName")); | LLNotifications::instance().add(LLNotification::Params("HintName")); | ||
</ | </syntaxhighlight> | ||
That handles the simple case. | That handles the simple case. | ||
Line 33: | Line 33: | ||
'''Step 1: You can modify the hint parameters via the notification "payload". The hint parameters can be found in llhint.h.''' | '''Step 1: You can modify the hint parameters via the notification "payload". The hint parameters can be found in llhint.h.''' | ||
<cpp> | <syntaxhighlight lang="cpp"> | ||
LLSD hint_payload; | LLSD hint_payload; | ||
hint_payload["fade_in_time"] = 2.f; | hint_payload["fade_in_time"] = 2.f; | ||
hint_payload["fade_out_time"] = 1.f; | hint_payload["fade_out_time"] = 1.f; | ||
</ | </syntaxhighlight> | ||
'''Step 2: You can add string substitutions in the substitutions parameter.''' | '''Step 2: You can add string substitutions in the substitutions parameter.''' | ||
<cpp> | <syntaxhighlight lang="cpp"> | ||
LLSD substitutions; | LLSD substitutions; | ||
substitutions["USER_NAME"] = "Richard Linden"; | substitutions["USER_NAME"] = "Richard Linden"; | ||
</ | </syntaxhighlight> | ||
'''Step 3: Then trigger the hint with the expanded add function.''' | '''Step 3: Then trigger the hint with the expanded add function.''' | ||
<cpp> | <syntaxhighlight lang="cpp"> | ||
LLNotifications::instance().add(LLNotification::Params(). | LLNotifications::instance().add(LLNotification::Params(). | ||
name("HintName"). | name("HintName"). | ||
substitutions(string_substitutions). | substitutions(string_substitutions). | ||
payload(hint_payload))); | payload(hint_payload))); | ||
</ | </syntaxhighlight> | ||
== Attaching Hints == | == Attaching Hints == | ||
Line 61: | Line 61: | ||
'''Step 1: Register the UI element with a unique name in the setup code associated with that particular UI.''' | '''Step 1: Register the UI element with a unique name in the setup code associated with that particular UI.''' | ||
<cpp> | <syntaxhighlight lang="cpp"> | ||
BOOL LLMyFloater::postBuild() | BOOL LLMyFloater::postBuild() | ||
{ | { | ||
Line 67: | Line 67: | ||
return TRUE; | return TRUE; | ||
} | } | ||
</ | </syntaxhighlight> | ||
'''Step 2: Trigger the notification with the target parameter set.''' | '''Step 2: Trigger the notification with the target parameter set.''' | ||
<cpp> | <syntaxhighlight lang="cpp"> | ||
LLSD hint_payload; | LLSD hint_payload; | ||
hint_payload["target"] = "my_hint_target"; | hint_payload["target"] = "my_hint_target"; | ||
Line 79: | Line 79: | ||
... | ... | ||
payload(hint_payload))); | payload(hint_payload))); | ||
</ | </syntaxhighlight> | ||
== First Use Only == | == First Use Only == | ||
Line 87: | Line 87: | ||
'''Step 1: Add a setting to ignorable_dialogs.xml so we can remember when a condition has already been triggered, like this:''' | '''Step 1: Add a setting to ignorable_dialogs.xml so we can remember when a condition has already been triggered, like this:''' | ||
<xml> | <syntaxhighlight lang="xml"> | ||
<key>FirstJump</key> | <key>FirstJump</key> | ||
<map> | <map> | ||
Line 99: | Line 99: | ||
<integer>1</integer> | <integer>1</integer> | ||
</map> | </map> | ||
</ | </syntaxhighlight> | ||
'''Step 2: Add a method to LLFirstUse to trigger the hint.''' | '''Step 2: Add a method to LLFirstUse to trigger the hint.''' | ||
<cpp> | <syntaxhighlight lang="cpp"> | ||
void jumping(bool enable=true); | void jumping(bool enable=true); | ||
Line 115: | Line 115: | ||
firstUseNotification("FirstJump", enable, "HintJump", substitutions, hint_payload); | firstUseNotification("FirstJump", enable, "HintJump", substitutions, hint_payload); | ||
} | } | ||
</ | </syntaxhighlight> | ||
'''Step 3: Call the first use function when the behavior is triggered.''' | '''Step 3: Call the first use function when the behavior is triggered.''' | ||
<cpp> | <syntaxhighlight lang="cpp"> | ||
void LLAgent::jump() | void LLAgent::jump() | ||
{ | { | ||
Line 125: | Line 125: | ||
LLFirstUse::jumping(true); | LLFirstUse::jumping(true); | ||
} | } | ||
</ | </syntaxhighlight> | ||
'''Step 4: Call the first use function with false to immediately disable the hint.''' | '''Step 4: Call the first use function with false to immediately disable the hint.''' | ||
<cpp> | <syntaxhighlight lang="cpp"> | ||
// after 10 minutes, we assume you know how to jump | // after 10 minutes, we assume you know how to jump | ||
LLFirstUse::jumping(false); | LLFirstUse::jumping(false); | ||
</ | </syntaxhighlight> | ||
That's it! | That's it! |
Latest revision as of 03:58, 19 April 2016
Simple Hint
Step 1: Make sure you have the necessary include file.
#include "llnotifications.h"
Step 2: add a notification to notifications.xml using the following template.
<notification
name="HintName"
label="Hint text that appears on top"
type="hint"
unique="true">
Hint contents here.
</notification>
unique="true" limits the number of instances of this hint to 1...if you want to spawn the same hint in multiple locations simultaneously, remove this line.
Step 3: Trigger the hint using the notifications system.
LLNotifications::instance().add(LLNotification::Params("HintName"));
That handles the simple case.
Customizing the Hint
If you want to customize the appearance/contents of the hint...
Step 1: You can modify the hint parameters via the notification "payload". The hint parameters can be found in llhint.h.
LLSD hint_payload;
hint_payload["fade_in_time"] = 2.f;
hint_payload["fade_out_time"] = 1.f;
Step 2: You can add string substitutions in the substitutions parameter.
LLSD substitutions;
substitutions["USER_NAME"] = "Richard Linden";
Step 3: Then trigger the hint with the expanded add function.
LLNotifications::instance().add(LLNotification::Params().
name("HintName").
substitutions(string_substitutions).
payload(hint_payload)));
Attaching Hints
If you want to attach the hint to an existing UI element:
Step 1: Register the UI element with a unique name in the setup code associated with that particular UI.
BOOL LLMyFloater::postBuild()
{
LLHints::registerHintTarget("my_hint_target", getChild<LLButton>("my_button")->getHandle());
return TRUE;
}
Step 2: Trigger the notification with the target parameter set.
LLSD hint_payload;
hint_payload["target"] = "my_hint_target";
hint_payload["direction"] = "left"; // hint will appear to the left of the target
LLNotifications::instance().add(
...
payload(hint_payload)));
First Use Only
If you want to trigger the hint only the first time a certain condition is met, use LLFirstUse.
Step 1: Add a setting to ignorable_dialogs.xml so we can remember when a condition has already been triggered, like this:
<key>FirstJump</key>
<map>
<key>Comment</key>
<string>Shows hint when resident jumps for the first time</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
Step 2: Add a method to LLFirstUse to trigger the hint.
void jumping(bool enable=true);
// static
void LLFirstUse::jumping(bool enable)
{
LLSD substitutions;
...
LLSD hint_payload;
...
firstUseNotification("FirstJump", enable, "HintJump", substitutions, hint_payload);
}
Step 3: Call the first use function when the behavior is triggered.
void LLAgent::jump()
{
...
LLFirstUse::jumping(true);
}
Step 4: Call the first use function with false to immediately disable the hint.
// after 10 minutes, we assume you know how to jump
LLFirstUse::jumping(false);
That's it!