Difference between revisions of "Release Notes/Second Life Project BakesOnMesh/6.0.2.524367"
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==Release Notes for v6.1.0 (522614) - Second Life Viewer== | ==Release Notes for v6.1.0 (522614) - Second Life Viewer== | ||
{{Generic64BitDownloadBox|Project BakesOnMesh|Released on February 15, 2019.|type=release|windows=http://download.cloud.secondlife.com/Viewer_6/Second_Life_Project_BakesOnMesh_6_0_2_524367_i686_Setup.exe|win64=http://download.cloud.secondlife.com/Viewer_6/Second_Life_Project_BakesOnMesh_6_0_2_524367_x86_64_Setup.exe|macintosh=http://download.cloud.secondlife.com/Viewer_6/Second_Life_Project_BakesOnMesh_6_0_2_524367_x86_64.dmg|linux=|version=6.0.2.524367}} | {{Generic64BitDownloadBox|Project BakesOnMesh|Released on February 15, 2019.|type=release|windows=http://download.cloud.secondlife.com/Viewer_6/Second_Life_Project_BakesOnMesh_6_0_2_524367_i686_Setup.exe|win64=http://download.cloud.secondlife.com/Viewer_6/Second_Life_Project_BakesOnMesh_6_0_2_524367_x86_64_Setup.exe|macintosh=http://download.cloud.secondlife.com/Viewer_6/Second_Life_Project_BakesOnMesh_6_0_2_524367_x86_64.dmg|linux=|version=6.0.2.524367}} | ||
{{GreenCheckbox|title=Release Notes|body= | {{GreenCheckbox|title=Release Notes|body===Bakes on Mesh== | ||
Bakes on Mesh is a new feature to allow system avatar baked textures to be shown on mesh attachments. Currently you will need a special project viewer to use it. Bakes on Mesh also requires updates to the simulator, baking service and inventory service to support the new universal wearable type, so it will only work in some regions on some grids: currently everything is enabled in the "Bakes on Mesh" region of Aditi. Creating universal wearables will be disabled if you are in an unsupported region. | |||
===Basic features=== | |||
* Any face of a mesh object can be textured using one of the server baked textures. | |||
* The corresponding region of the system avatar is hidden if an attached mesh is using a baked texture. | |||
* 5 new bake channels - leftarm,leftleg,aux1,aux2,aux3. You can use the new bake channels on face of a mesh | |||
* A universal wearable type | |||
* New tattoos for universal wearable type - | |||
HEAD_TATTOO, -> baked to head | |||
UPPER_TATTOO -> baked to upper | |||
LOWER_TATTOO, -> baked to lower | |||
SKIRT_TATTOO, -> baked to skirt | |||
HAIR_TATTOO, -> baked to hair | |||
EYES_TATTOO, -> baked to eyes | |||
LEFT_ARM_TATTOO, -> baked to leftarm | |||
LEFT_LEG_TATTOO, -> baked to leftleg | |||
AUX1_TATTOO, -> baked to aux1 | |||
AUX2_TATTOO, -> baked to aux2 | |||
AUX3_TATTOO, -> baked to aux3 | |||
===Benefits=== | |||
* Avoid the need for appliers -> easier customization workflow | |||
* Avoid the need for onion avatars -> fewer meshes, fewer textures at display time | |||
* Avoid the need to sell full-perm meshes. You can customize any mesh you have modify permissions for simply by setting the flags and equipping the appropriate wearables. | |||
Avatar wearables are baked into eleven different textures (BAKE_HEAD, BAKE_UPPER, BAKE_LOWER, BAKE_EYES, BAKE_SKIRT, BAKE_HAIR, BAKE_LEFTARM,BAKE_LEFTLEG, BAKE_AUX1, BAKE_AUX2, BAKE_AUX3) by the baking service. You can now apply these textures to your avatar’s object attachments' diffuse texture slot. Right click on the attachment, click edit and from the edit face menu select textures. Click the diffuse texture icon to open up the texture picker. The texture picker has an extra radio button mode called 'bake' for selecting server bakes. The 'bake' radio button mode has a dropdown for selecting BAKE_HEAD, BAKE_UPPER, BAKE_LOWER, BAKE_EYES, BAKE_SKIRT, BAKE_HAIR, BAKE_LEFTARM, BAKE_LEFTLEG, BAKE_AUX1, BAKE_AUX2, BAKE_AUX3 server bake textures. When an attachment is using a baked texture, the corresponding base mesh region of the system avatar is hidden. | |||
If a mesh face is set to show a baked texture but is not attached to an avatar, you will see a default baked texture. If you are using an older viewer without bakes on mesh support, then faces set to show baked textures will also display as the default baked texture, and base mesh regions will not be hidden. | |||
If | |||
The new bake channels and tattoos can be tested on "Bakes on Mesh" region on Aditi. | |||
=== Known Issues === | |||
This release contains the following known issues: | |||
* {{jira|SL-9974}} [Bakes on Mesh] Bake Attachments can't be selected after closing the Appearance floater | |||
* {{jira|SL-1172}} [Bakes on Mesh] The ‘Cancel’ button in the Texture picker cancels all changes made while editing textures | |||
* {{jira|SL-9727}} The Bake texture on linked objects is shown with a delay of 5-7 seconds when linked objects are added from the ground | |||
* {{jira|SL-1461}} Bakes on Mesh] Other avatars appear to be wearing a black skirt on ADITI)}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|INTL-318}} New translations for Windows viewer installer messages | |||
* {{jira|SL-10010}} [BugSplat] [Win] 64-bit viewer installs under "Program Files (x86)" rather than "Program Files" | * {{jira|SL-10010}} [BugSplat] [Win] 64-bit viewer installs under "Program Files (x86)" rather than "Program Files" | ||
* {{jira|SL-10017}} [BugSplat] Windows viewer does not start after installation | * {{jira|SL-10017}} [BugSplat] Windows viewer does not start after installation |
Revision as of 12:59, 15 February 2019
Release Notes for v6.1.0 (522614) - Second Life Viewer
Released on February 15, 2019.
- [ 32-bit Windows | 64-bit Windows | Macintosh | ]
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