Category:Materials: Difference between revisions

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Strife Onizuka (talk | contribs)
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Gwyneth Llewelyn (talk | contribs)
m Added distinguish from PBR
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{{Distinguish|PBR Materials|text=Physically based rendering (PBR) Materials, introduced in late November 2023}}
This page contains articles about Second Life's specular and normal map features.
This page contains articles about Second Life's specular and normal map features.


With regards to [[LSL]] this has more to do with {{LSLGC|Bump Mapping}} than {{LSLGC|Material|Materials}} which deals with physical properties.
With regards to [[LSL]] this has more to do with {{LSLGC|Bump Mapping}} than {{LSLGC|Material|Materials}} which deals with physical properties.

Revision as of 13:59, 30 November 2023

Not to be confused with PBR Materials.

This page contains articles about Second Life's specular and normal map features.

With regards to LSL this has more to do with Bump Mapping than Materials which deals with physical properties.