Template:LSL Constants\PrimitiveParams: Difference between revisions

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{{{!}} {{Prettytable}}
 
{{!}}- {{Hl2}}
! colspan="2" {{!}} Parameter
! colspan="2" {{!}} Flag
! colspan="6" {{!}} Parameters
{{!}}-
{{!}} rowspan="10" {{!}} [[PRIM_TYPE]]
{{!}} rowspan="10" {{!}} 9
{{!}} {{!}} [[PRIM_TYPE_BOX]]
{{!}} {{!}} 0
{{!}} colspan="6" {{!}} [ [[integer]] hole_shape, [[vector]] cut, [[float]] hollow, [[vector]] twist, [[vector]] top_size, [[vector]] top_shear]
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_CYLINDER]]
{{!}} {{!}} 1
{{!}} colspan="6" {{!}} [ [[integer]] hole_shape, [[vector]] cut, [[float]] hollow, [[vector]] twist, [[vector]] top_size, [[vector]] top_shear]
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_PRISM]]
{{!}} {{!}} 2
{{!}} colspan="6" {{!}} [ [[integer]] hole_shape, [[vector]] cut, [[float]] hollow, [[vector]] twist, [[vector]] top_size, [[vector]] top_shear]
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_SPHERE]]
{{!}} {{!}} 3
{{!}} colspan="6" {{!}} [ [[integer]] hole_shape, [[vector]] cut, [[float]] hollow, [[vector]] twist, [[vector]] dimple]
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_TORUS]]
{{!}} {{!}} 4
{{!}} colspan="6" {{!}} [ [[integer]] hole_shape, [[vector]] cut, [[float]] hollow, [[vector]] twist, [[vector]] hole_size, [[vector]] top_shear, [[vector]] advanced_cut, [[vector]] taper, [[float]] revolutions, [[float]] radius_offset, [[float]] skew]
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_TUBE]]
{{!}} {{!}} 5
{{!}} colspan="6" {{!}} [ [[integer]] hole_shape, [[vector]] cut, [[float]] hollow, [[vector]] twist, [[vector]] hole_size, [[vector]] top_shear, [[vector]] advanced_cut, [[vector]] taper, [[float]] revolutions, [[float]] radius_offset, [[float]] skew]
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_RING]]
{{!}} {{!}} 6
{{!}} colspan="6" {{!}} [ [[integer]] hole_shape, [[vector]] cut, [[float]] hollow, [[vector]] twist, [[vector]] hole_size, [[vector]] top_shear, [[vector]] advanced_cut, [[vector]] taper, [[float]] revolutions, [[float]] radius_offset, [[float]] skew]
{{!}}-
{{!}} rowspan="3" colspan="2" {{!}}  
! colspan="2" {{!}} hole_shape Constants
!{{!}} Shape
! colspan="2" {{!}} hole_shape Constants
!{{!}} Shape
{{!}}-
{{!}} [[PRIM_HOLE_DEFAULT]]
{{!}} {{LSL Hex||0}}
{{!}} Default
{{!}} [[PRIM_HOLE_SQUARE]]
{{!}} {{LSL Hex||32}}
{{!}} Square
{{!}}-
{{!}} [[PRIM_HOLE_CIRCLE]]
{{!}} {{LSL Hex||16}}
{{!}} Circle
{{!}} [[PRIM_HOLE_TRIANGLE]]
{{!}} {{LSL Hex||48}}
{{!}} Triangle
{{!}}-
{{!}} rowspan="9" {{!}} [[PRIM_MATERIAL]]
{{!}} rowspan="9" {{!}} 2
{{!}} colspan="8" {{!}} [ [[integer]] flag]
{{!}}-
{{!}} [[PRIM_MATERIAL_STONE]]
{{!}} 0
{{!}} colspan="6" {{!}} stone
{{!}}-
{{!}} [[PRIM_MATERIAL_METAL]]
{{!}} 1
{{!}} colspan="6" {{!}} metal
{{!}}-
{{!}} [[PRIM_MATERIAL_GLASS]]
{{!}} 2
{{!}} colspan="6" {{!}} glass
{{!}}-
{{!}} [[PRIM_MATERIAL_WOOD]]
{{!}} 3
{{!}} colspan="6" {{!}} wood
{{!}}-
{{!}} [[PRIM_MATERIAL_FLESH]]
{{!}} 4
{{!}} colspan="6" {{!}} flesh
{{!}}-
{{!}} [[PRIM_MATERIAL_PLASTIC]]
{{!}} 5
{{!}} colspan="6" {{!}} plastic
{{!}}-
{{!}} [[PRIM_MATERIAL_RUBBER]]
{{!}} 6
{{!}} colspan="6" {{!}} rubber
{{!}}-
{{!}} [[PRIM_MATERIAL_LIGHT]]
{{!}} 7
{{!}} colspan="6" {{!}} light
{{!}}-
{{!}} [[PRIM_PHYSICS]]
{{!}} 3
{{!}} colspan="5" {{!}} [ [[integer]] boolean]
{{!}} colspan="3" {{!}} Physics status
{{!}}-
{{!}} [[PRIM_TEMP_ON_REZ]]
{{!}} 4
{{!}} colspan="5" {{!}} [ [[integer]] boolean]
{{!}} colspan="3" {{!}} Temp on rez status
{{!}}-
{{!}} [[PRIM_PHANTOM]]
{{!}} 5
{{!}} colspan="5" {{!}} [ [[integer]] boolean]
{{!}} colspan="3" {{!}} Phantom status
{{!}}-
{{!}} [[PRIM_POSITION]]
{{!}} 6
{{!}} colspan="5" {{!}} [ [[vector]] position]
{{!}} colspan="3" {{!}} Position, [[llGetPos]] / [[llSetPos]]
{{!}}-
{{!}} [[PRIM_ROTATION]]
{{!}} 8
{{!}} colspan="5" {{!}} [ [[vector]] rot]
{{!}} colspan="3" {{!}} Rotation, [[llGetRot]] / [[llSetRot]]
{{!}}-
{{!}} [[PRIM_SIZE]]
{{!}} 7
{{!}} colspan="5" {{!}} [ [[vector]] size]
{{!}} colspan="3" {{!}} Size, [[llGetScale]] / [[llSetScale]]
{{!}}-
{{!}} [[PRIM_TEXTURE]]
{{!}} 17
{{!}} colspan="5" {{!}} [ [[integer]] face, [[key]] id, [[vector]] repeats, [[vector]] offsets, [[float]] rotation_in_radians]
{{!}} colspan="3" {{!}} Texture, [[llSetTexture]] / [[llGetTexture]]
{{!}}-
{{!}} [[PRIM_COLOR]]
{{!}} 18
{{!}} colspan="5" {{!}} [ [[integer]] face, [[vector]] color, [[float]] alpha]
{{!}} colspan="3" {{!}} Position, [[llSetAlpha]] / [[llGetAlpha]], [[llSetColor]] / [[llGetColor]]
{{!}}-
{{!}} rowspan="23" {{!}} [[PRIM_BUMP_SHINY]]
{{!}} rowspan="23" {{!}} 19
{{!}} colspan="5" {{!}} [ [[integer]] face, [[integer]] shiny, [[integer]] bump]
{{!}} colspan="3" {{!}}
{{!}}-
{{!}} [[PRIM_SHINY_NONE]]
{{!}} 0
{{!}} colspan="6" {{!}} none
{{!}}-
{{!}} [[PRIM_SHINY_LOW]]
{{!}} 1
{{!}} colspan="6" {{!}} low
{{!}}-
{{!}} [[PRIM_SHINY_MEDIUM]]
{{!}} 2
{{!}} colspan="6" {{!}} medium
{{!}}-
{{!}} [[PRIM_SHINY_HIGH]]
{{!}} 3
{{!}} colspan="6" {{!}} high
{{!}}-
{{!}} [[PRIM_BUMP_NONE]]
{{!}} 0
{{!}} colspan="6" {{!}} none: no bump map
{{!}}-
{{!}} [[PRIM_BUMP_BRIGHT]]
{{!}} 1
{{!}} colspan="6" {{!}} brightness: generate bump map from highlights
{{!}}-
{{!}} [[PRIM_BUMP_DARK]]
{{!}} 2
{{!}} colspan="6" {{!}} darkness: generate bump map from lowlights
{{!}}-
{{!}} [[PRIM_BUMP_WOOD]]
{{!}} 3
{{!}} colspan="6" {{!}} woodgrain
{{!}}-
{{!}} [[PRIM_BUMP_BARK]]
{{!}} 4
{{!}} colspan="6" {{!}} bark
{{!}}-
{{!}} [[PRIM_BUMP_BRICKS]]
{{!}} 5
{{!}} colspan="6" {{!}} bricks
{{!}}-
{{!}} [[PRIM_BUMP_CHECKER]]
{{!}} 6
{{!}} colspan="6" {{!}} checker
{{!}}-
{{!}} [[PRIM_BUMP_CONCRETE]]
{{!}} 7
{{!}} colspan="6" {{!}} concrete
{{!}}-
{{!}} [[PRIM_BUMP_TILE]]
{{!}} 8
{{!}} colspan="6" {{!}} crustytile
{{!}}-
{{!}} [[PRIM_BUMP_STONE]]
{{!}} 9
{{!}} colspan="6" {{!}} cutstone: blocks
{{!}}-
{{!}} [[PRIM_BUMP_DISKS]]
{{!}} 10
{{!}} colspan="6" {{!}} discs: packed circles
{{!}}-
{{!}} [[PRIM_BUMP_GRAVEL]]
{{!}} 11
{{!}} colspan="6" {{!}} gravel
{{!}}-
{{!}} [[PRIM_BUMP_BLOBS]]
{{!}} 12
{{!}} colspan="6" {{!}} petridish: blobby amoebalike shapes
{{!}}-
{{!}} [[PRIM_BUMP_SIDING]]
{{!}} 13
{{!}} colspan="6" {{!}} siding
{{!}}-
{{!}} [[PRIM_BUMP_LARGETILE]]
{{!}} 14
{{!}} colspan="6" {{!}} stonetile
{{!}}-
{{!}} [[PRIM_BUMP_STUCCO]]
{{!}} 15
{{!}} colspan="6" {{!}} stucco
{{!}}-
{{!}} [[PRIM_BUMP_SUCTION]]
{{!}} 16
{{!}} colspan="6" {{!}} suction: rings
{{!}}-
{{!}} [[PRIM_BUMP_WEAVE]]
{{!}} 17
{{!}} colspan="6" {{!}} weave
{{!}}-
{{!}} [[PRIM_FULLBRIGHT]]
{{!}} 20
{{!}} colspan="5" {{!}} [ [[integer]] face, [[integer]] boolean]
{{!}} colspan="3" {{!}}
{{!}}-
{{!}} [[PRIM_FLEXIBLE]]
{{!}} 21
{{!}} colspan="5" {{!}} [ [[integer]] boolean, [[integer]] softness, [[float]] gravity, [[float]] friction, [[float]] wind, [[float]] tension, [[vector]] force]
{{!}} colspan="3" {{!}}
{{!}}-
{{!}} rowspan="3" {{!}} [[PRIM_TEXGEN]]
{{!}} rowspan="3" {{!}} 22
{{!}} colspan="5" {{!}} [ [[integer]] face, [[integer]] type]
{{!}} colspan="3" {{!}}
{{!}}-
{{!}} [[PRIM_TEXGEN_DEFAULT]]
{{!}} 0
{{!}} colspan="6" {{!}}
{{!}}-
{{!}} [[PRIM_TEXGEN_PLANAR]]
{{!}} 1
{{!}} colspan="6" {{!}}
{{!}}-
{{!}} [[PRIM_POINT_LIGHT]]
{{!}} 23
{{!}} colspan="5" {{!}} [ [[integer]] boolean, [[vector]] color, [[float]] intensity, [[float]] raduis, [[float]] falloff]
{{!}} colspan="3" {{!}}
{{!}}-
{{!}} rowspan="6" {{!}}
{{!}} rowspan="6" {{!}} 1
{{!}} {{!}} [[PRIM_TYPE_BOX]]
{{!}} {{!}} 0
{{!}} colspan="6" {{!}} [ [[vector]] cut, [[float]] hollow, [[float]] twist_end, [[vector]] top_size, [[vector]] top_shear ]
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_CYLINDER]]
{{!}} {{!}} 1
{{!}} colspan="6" {{!}} [ [[vector]] cut, [[float]] hollow, [[float]] twist_end, [[vector]] top_size, [[vector]] top_shear ]
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_PRISM]]
{{!}} {{!}} 2
{{!}} colspan="6" {{!}} [ [[vector]] cut, [[float]] hollow, [[float]] twist_end, [[vector]] top_size, [[vector]] top_shear ]
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_SPHERE]]
{{!}} {{!}} 3
{{!}} colspan="6" {{!}} [ [[vector]] cut, [[float]] hollow, [[vector]] dimple ]
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_TORUS]]
{{!}} {{!}} 4
{{!}} colspan="6" {{!}} [ [[vector]] cut, [[float]] hollow, [[float]] twist_end, [[float]] hole_size, [[vector]] top_shear, [[vector]] advanced_cut ]
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_TUBE]]
{{!}} {{!}} 5
{{!}} colspan="6" {{!}} [ [[vector]] cut, [[float]] hollow, [[float]] twist_end, [[float]] topshear_x ]
{{!}}}

Latest revision as of 20:20, 27 February 2007