Difference between revisions of "LlGiveInventory Test"

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[0010.0050] Tester 1: Right-click on the Cube and Select Edit, Click "More >>" if  
[0010.0050] Tester 1: Right-click on the Cube and Select Edit, Click "More >>" if  
neccessary
necessary


[0010.0060] Tester 1: Click the Contents Tab, and Press the "New Script" Button, Copy and  
[0010.0060] Tester 1: Click the Contents Tab, and Press the "New Script" Button, Copy and  
Line 45: Line 45:
Tester 1:'s Cube and try and Drop the item onto the box.
Tester 1:'s Cube and try and Drop the item onto the box.


[0010.0100] Tester 2: Verify you are succesfull in dropping the item into Tester 1:'s Cube  
[0010.0100] Tester 2: Verify you are successful in dropping the item into Tester 1:'s Cube  
(the object will be highlighted red as you mouse over it but there should be no padlock)
(the object will be highlighted red as you mouse over it but there should be no padlock)


Line 54: Line 54:


[0020.0020] Tester 1: Open your Inventory, find and object that is transfer but (no copy)  
[0020.0020] Tester 1: Open your Inventory, find and object that is transfer but (no copy)  
if you dont have such an object have Tester 2: Create and object with such Permissions and  
if you don't have such an object have Tester 2: Create and object with such Permissions and  
Send it to you
Send it to you


Line 64: Line 64:


[0020.0050] Tester 2: Right-click on the Cube and Select Edit, Click "More >>" if  
[0020.0050] Tester 2: Right-click on the Cube and Select Edit, Click "More >>" if  
neccessary
necessary


[0020.0060] Tester 2: Click the Contents Tab, and Press the "New Script" Button, Copy and  
[0020.0060] Tester 2: Click the Contents Tab, and Press the "New Script" Button, Copy and  
Line 79: Line 79:
Tester 2:'s Cube and try and Drop the item onto the box.
Tester 2:'s Cube and try and Drop the item onto the box.


[0020.0100] Tester 1: Verify you are succesfull in dropping the item into Tester 2:'s Cube  
[0020.0100] Tester 1: Verify you are successful in dropping the item into Tester 2:'s Cube  
(the object will be highlighted red as you mouse over it but there should be no padlock)
(the object will be highlighted red as you mouse over it but there should be no padlock)


Line 87: Line 87:
Rez 2 Cubes, call them "Sender" and "Receiver"
Rez 2 Cubes, call them "Sender" and "Receiver"


[0030.0020] Tester 1: Right-click on the "Reciever" cube and Select Edit, Click "More >>"  
[0030.0020] Tester 1: Right-click on the "Receiver" cube and Select Edit, Click "More >>"  
if neccessary
if necessary


[0030.0030] Tester 1: Click the Contents Tab, and Press the "New Script" Button, Copy and  
[0030.0030] Tester 1: Click the Contents Tab, and Press the "New Script" Button, Copy and  
Line 99: Line 99:


[0030.0050] Tester 1: Right-click on the "Sender" cube and Select Edit, Click "More >>" if  
[0030.0050] Tester 1: Right-click on the "Sender" cube and Select Edit, Click "More >>" if  
neccessary
necessary


[0030.0060] Tester 1: Click the Contents Tab, and Press the "New Script" Button, Copy and  
[0030.0060] Tester 1: Click the Contents Tab, and Press the "New Script" Button, Copy and  
Line 109: Line 109:
Windows.
Windows.


[0030.0080] Tester 1: Left-click on the Reciever Cube and Copy the Key is Chats
[0030.0080] Tester 1: Left-click on the Receiver Cube and Copy the Key is Chats


[0030.0090] Tester 1: Right-click on the "Sender" cube and Select Edit, Click "More >>" if  
[0030.0090] Tester 1: Right-click on the "Sender" cube and Select Edit, Click "More >>" if  
neccessary
necessary


[0030.0100] Tester 1: Click the Content Tab, and Open the Script, Replace the Key in the  
[0030.0100] Tester 1: Click the Content Tab, and Open the Script, Replace the Key in the  
Line 130: Line 130:


[0030.0160] Tester 1: Left-click the "Sender" Cube, you should hear a message from  
[0030.0160] Tester 1: Left-click the "Sender" Cube, you should hear a message from  
the "Reciever" prim
the "Receiver" prim


[0030.0170] Tester 1: Verify the no-copy object was removed from the Sender object and  
[0030.0170] Tester 1: Verify the no-copy object was removed from the Sender object and  
sent to the Reciever
sent to the Receiver


[*]
[*]


[0040.0010] Tester 1: Right-click on the "Reciever" Prim and Select "Edit", Click the  
[0040.0010] Tester 1: Right-click on the "Receiver" Prim and Select "Edit", Click the  
Contents Tab and Delete the "Object"
Contents Tab and Delete the "Object"


[0040.0020] Tester 1: Right-click on the "Reciever" Prim and Select "More > Attach > Left  
[0040.0020] Tester 1: Right-click on the "Receiver" Prim and Select "More > Attach > Left  
Hand"
Hand"


Line 164: Line 164:


[0050.0040] Tester 1: Verify the "Sender" object cannot give a no-transfer object to  
[0050.0040] Tester 1: Verify the "Sender" object cannot give a no-transfer object to  
the "Reciever" object attached to Tester 1: (but it did, then read the note)
the "Receiver" object attached to Tester 1: (but it did, then read the note)


[*]
[*]
Line 178: Line 178:
Rez a Cube, call it "Receiver"
Rez a Cube, call it "Receiver"


[0060.0020] Tester 2: Right-click on the "Reciever" cube and Select Edit, Click "More >>"  
[0060.0020] Tester 2: Right-click on the "Receiver" cube and Select Edit, Click "More >>"  
if neccessary
if necessary


[0060.0030] Tester 2: Click the Contents Tab, and Press the "New Script" Button, Copy and  
[0060.0030] Tester 2: Click the Contents Tab, and Press the "New Script" Button, Copy and  
Line 189: Line 189:
Windows.
Windows.


[0060.0050] Tester 2: Left-click on the Reciever Cube and Copy the Key is Chats and pass  
[0060.0050] Tester 2: Left-click on the Receiver Cube and Copy the Key is Chats and pass  
it onto Tester 1:
it onto Tester 1:


[0060.0060] Tester 1: Right-click on the "Sender" cube and Select Edit, Click "More >>" if  
[0060.0060] Tester 1: Right-click on the "Sender" cube and Select Edit, Click "More >>" if  
neccessary
necessary


[0060.0070] Tester 1: Click the Content Tab, and Open the Script, Replace the Key in the  
[0060.0070] Tester 1: Click the Content Tab, and Open the Script, Replace the Key in the  
Line 212: Line 212:


[0060.0130] Tester 1: Left-click the "Sender" Cube, you should hear a message from  
[0060.0130] Tester 1: Left-click the "Sender" Cube, you should hear a message from  
the "Reciever" prim
the "Receiver" prim


[0060.0140] Tester 1: Verify the no-copy object was removed from the Tester 1:'s Sender  
[0060.0140] Tester 1: Verify the no-copy object was removed from the Tester 1:'s Sender  
object and sent to the Tester 2:'s Reciever
object and sent to the Tester 2:'s Receiver


[*]
[*]


[0070.0010] Tester 2: Right-click on the "Reciever" Prim and Select "Edit", Click the  
[0070.0010] Tester 2: Right-click on the "Receiver" Prim and Select "Edit", Click the  
Contents Tab and Delete the "Object"
Contents Tab and Delete the "Object"


[0070.0020] Tester 2: Right-click on the "Reciever" Prim and Select "More > Attach > Left  
[0070.0020] Tester 2: Right-click on the "Receiver" Prim and Select "More > Attach > Left  
Hand"
Hand"


Line 237: Line 237:
[*]
[*]


[0080.0010] Tester 2: Right-click on the Attached "Reciever" prim and Select "Drop" from  
[0080.0010] Tester 2: Right-click on the Attached "Receiver" prim and Select "Drop" from  
the Pie Menu
the Pie Menu


Line 255: Line 255:
[*]
[*]


[0090.0010] Tester 2: Right-click on the "Reciever" Prim and Select "More > Attach > Left  
[0090.0010] Tester 2: Right-click on the "Receiver" Prim and Select "More > Attach > Left  
Hand"
Hand"


[0090.0020] Tester 1: Left-click the "Sender" Cube, you should hear a message from  
[0090.0020] Tester 1: Left-click the "Sender" Cube, you should hear a message from  
the "Reciever" prim
the "Receiver" prim


[0090.0030] Tester 2: Verify you hear a message similar to "Unable to give inventory:  
[0090.0030] Tester 2: Verify you hear a message similar to "Unable to give inventory:  
Line 274: Line 274:


[0100.0020] Tester 1: Right-click on the cube and Select Edit, Click "More >>" if  
[0100.0020] Tester 1: Right-click on the cube and Select Edit, Click "More >>" if  
neccessary
necessary


[0100.0030] Tester 1: Click the Contents Tab, and Press the "New Script" Button, Copy and  
[0100.0030] Tester 1: Click the Contents Tab, and Press the "New Script" Button, Copy and  
Line 288: Line 288:


[0100.0060] Tester 2: Right-click on the cube and Select Edit, Click "More >>" if  
[0100.0060] Tester 2: Right-click on the cube and Select Edit, Click "More >>" if  
neccessary
necessary


[0100.0070] Tester 2: Click the Contents Tab, and Press the "New Script" Button, Copy and  
[0100.0070] Tester 2: Click the Contents Tab, and Press the "New Script" Button, Copy and  
Line 313: Line 313:


[0100.0150] Tester 1: Right-click on your cube and Select Edit, Click "More >>" if  
[0100.0150] Tester 1: Right-click on your cube and Select Edit, Click "More >>" if  
neccessary
necessary


[0100.0160] Tester 1: Click the Contents Tab, double click on the Script to open it,  
[0100.0160] Tester 1: Click the Contents Tab, double click on the Script to open it,  
Line 335: Line 335:


[0100.0240] Tester 1: Right-click on your cube and Select Edit, Click "More >>" if  
[0100.0240] Tester 1: Right-click on your cube and Select Edit, Click "More >>" if  
neccessary, Click the Content Tab
necessary, Click the Content Tab


[0100.0250] Tester 1: Verify the Object placed previously has been Transfered and Removed
[0100.0250] Tester 1: Verify the Object placed previously has been Transferred and Removed


[0100.0260] Tester 1: Open your Inventory, and Locate the cube "Object" sent by Tester 2:
[0100.0260] Tester 1: Open your Inventory, and Locate the cube "Object" sent by Tester 2:
Line 355: Line 355:


[0100.0330] Tester 1: Right-click on your cube and Select Edit, Click "More >>" if  
[0100.0330] Tester 1: Right-click on your cube and Select Edit, Click "More >>" if  
neccessary, Click the Content Tab
necessary, Click the Content Tab


[0100.0340] Tester 1: Verify the Object placed previously has been Transfered and Removed
[0100.0340] Tester 1: Verify the Object placed previously has been Transferred and Removed


[0100.0350] Tester 1 & B: Delete any Prims.
[0100.0350] Tester 1 & B: Delete any Prims.

Latest revision as of 00:06, 12 December 2008

[LLGiveInventoryTest]

[VERSION] 0.1

[LENGTH] 00:30

[TESTERS] 2

[OVERVIEW] This test has been designed to test a Scripted give from an object using llGiveInventory.

[SETUP] This test requires 2 users, Tester 1: and Tester 2: and rezzable land

[*]

[NOTE] if receiving object is no-mod it shouldn't accept items from other users (unless allowInventoryDrop is on)

[*]

[0010.0010] Tester 1: Right-click on the ground and Select "Create" from the Pie Menu and Rez a Cube

[0010.0020] Tester 2: Open your Inventory, find and object that is transfer and copy

[0010.0030] Tester 2: Hold Left-click on the object and Hold Ctrl, and Drag the mouse over Tester 1:'s Cube and try and Drop the item onto the box.

[0010.0040] Tester 2: Verify you are blocked and you see the Cube Highlighted in Red with a Padlock

[0010.0050] Tester 1: Right-click on the Cube and Select Edit, Click "More >>" if necessary

[0010.0060] Tester 1: Click the Contents Tab, and Press the "New Script" Button, Copy and Paste the following script over the default script.

[SCRIPT] llAllowinventorydrop

[0010.0070] Tester 1: Once copied and Pasted, Click "Save" and Close the Script and Edit Windows.

[0010.0080] Tester 2: Open your Inventory, find and object that is transfer and copy

[0010.0090] Tester 2: Hold Left-click on the object and Hold Ctrl, and Drag the mouse over Tester 1:'s Cube and try and Drop the item onto the box.

[0010.0100] Tester 2: Verify you are successful in dropping the item into Tester 1:'s Cube (the object will be highlighted red as you mouse over it but there should be no padlock)

[*]

[0020.0010] Tester 2: Right-click on the ground and Select "Create" from the Pie Menu and Rez a Cube

[0020.0020] Tester 1: Open your Inventory, find and object that is transfer but (no copy) if you don't have such an object have Tester 2: Create and object with such Permissions and Send it to you

[0020.0030] Tester 1: Hold Left-click on the object and Hold Ctrl, and Drag the mouse over Tester 2:'s Cube and try and Drop the item onto the box.

[0020.0040] Tester 1: Verify you are blocked and you see the Cube Highlighted in Red with a Padlock

[0020.0050] Tester 2: Right-click on the Cube and Select Edit, Click "More >>" if necessary

[0020.0060] Tester 2: Click the Contents Tab, and Press the "New Script" Button, Copy and Paste the following script over the default script.

[SCRIPT] llAllowinventorydrop

[0020.0070] Tester 2: Once copied and Pasted, Click "Save" and Close the Script and Edit Windows.

[0020.0080] Tester 1: Open your Inventory, find and object that is transfer and copy

[0020.0090] Tester 1: Hold Left-click on the object and Hold Ctrl, and Drag the mouse over Tester 2:'s Cube and try and Drop the item onto the box.

[0020.0100] Tester 1: Verify you are successful in dropping the item into Tester 2:'s Cube (the object will be highlighted red as you mouse over it but there should be no padlock)

[*]

[0030.0010] Tester 1: Right-click on the Ground and Select "Create" from the Pie Menu and Rez 2 Cubes, call them "Sender" and "Receiver"

[0030.0020] Tester 1: Right-click on the "Receiver" cube and Select Edit, Click "More >>" if necessary

[0030.0030] Tester 1: Click the Contents Tab, and Press the "New Script" Button, Copy and Paste the following script over the default script.

[SCRIPT] Changedscript

[0030.0040] Tester 1: Once copied and Pasted, Click "Save" and Close the Script and Edit Windows.

[0030.0050] Tester 1: Right-click on the "Sender" cube and Select Edit, Click "More >>" if necessary

[0030.0060] Tester 1: Click the Contents Tab, and Press the "New Script" Button, Copy and Paste the following script over the default script.

[SCRIPT] llGiveinventoryscript

[0030.0070] Tester 1: Once copied and Pasted, Click "Save" and Close the Script and Edit Windows.

[0030.0080] Tester 1: Left-click on the Receiver Cube and Copy the Key is Chats

[0030.0090] Tester 1: Right-click on the "Sender" cube and Select Edit, Click "More >>" if necessary

[0030.0100] Tester 1: Click the Content Tab, and Open the Script, Replace the Key in the Script with the one you just copied

[0030.0110] Tester 1: Click "Save" then, Close the Script window.

[0030.0120] Tester 2: Right-click on the ground and "Create" a prim with no copy perms, "Take" it and send it to Tester 1:

[0030.0130] Tester 1: Look in your Inventory for the (no copy) Object from Tester 2:

[0030.0140] Tester 1: Left-click-ctrl drag it onto the "Sender" Prim or you can Drag it into the Content Folder

[0030.0150] Tester 1: Close any open Edit Windows

[0030.0160] Tester 1: Left-click the "Sender" Cube, you should hear a message from the "Receiver" prim

[0030.0170] Tester 1: Verify the no-copy object was removed from the Sender object and sent to the Receiver

[*]

[0040.0010] Tester 1: Right-click on the "Receiver" Prim and Select "Edit", Click the Contents Tab and Delete the "Object"

[0040.0020] Tester 1: Right-click on the "Receiver" Prim and Select "More > Attach > Left Hand"

[0040.0030] Tester 2: Send Tester 1: another Copy of the (no copy) "Object"

[0040.0040] Tester 1: Right-click and "Edit" the Sender Prim and Drag the (no copy) Object to the Contents

[0040.0050] Tester 1: Close the Edit window, then Left-click on the "Sender" Prim

[0040.0060] Tester 1: Verify you hear a message similar to "Unable to give inventory: Blocked by permissions"

[*]

[0050.0010] Tester 2: Right-click on the ground and "Create" a prim with no transfer perms, "Take" it and send it to Tester 1: (in next owner can tick copy and untick resell)

[0050.0020] Tester 1: Right-click and "Edit" the Sender Prim and Drag the (no transfer) Object to the Contents

[0050.0030] Tester 1: Close the Edit window, then Left-click on the "Sender" Prim

[0050.0040] Tester 1: Verify the "Sender" object cannot give a no-transfer object to the "Receiver" object attached to Tester 1: (but it did, then read the note)

[*]

[NOTE] You can give a no-transfer object to your attachment. You can then detach the attachment, and your attachment will continue to be transferable. If you give the attachment to another person, the no-transfer object will be stripped from the attachment, thus this isn't an exploit, merely unexpected behavior.

[*]

[0060.0010] Tester 2: Right-click on the Ground and Select "Create" from the Pie Menu and Rez a Cube, call it "Receiver"

[0060.0020] Tester 2: Right-click on the "Receiver" cube and Select Edit, Click "More >>" if necessary

[0060.0030] Tester 2: Click the Contents Tab, and Press the "New Script" Button, Copy and Paste the following script over the default script.

[SCRIPT] Changedscript

[0060.0040] Tester 2: Once copied and Pasted, Click "Save" and Close the Script and Edit Windows.

[0060.0050] Tester 2: Left-click on the Receiver Cube and Copy the Key is Chats and pass it onto Tester 1:

[0060.0060] Tester 1: Right-click on the "Sender" cube and Select Edit, Click "More >>" if necessary

[0060.0070] Tester 1: Click the Content Tab, and Open the Script, Replace the Key in the Script with the one you just copied

[0060.0080] Tester 1: Click "Save" then, Close the Script window. Remove any objects in the contents.

[0060.0090] Tester 2: Right-click on the ground and "Create" a prim with no copy perms, "Take" it and send it to Tester 1:

[0060.0100] Tester 1: Look in your Inventory for the (no copy) Object from Tester 2:

[0060.0110] Tester 1: Left-click-ctrl drag it onto the "Sender" Prim or you can Drag it into the Content Folder

[0060.0120] Tester 1: Close any open Edit Windows

[0060.0130] Tester 1: Left-click the "Sender" Cube, you should hear a message from the "Receiver" prim

[0060.0140] Tester 1: Verify the no-copy object was removed from the Tester 1:'s Sender object and sent to the Tester 2:'s Receiver

[*]

[0070.0010] Tester 2: Right-click on the "Receiver" Prim and Select "Edit", Click the Contents Tab and Delete the "Object"

[0070.0020] Tester 2: Right-click on the "Receiver" Prim and Select "More > Attach > Left Hand"

[0070.0030] Tester 2: Send Tester 1: another Copy of the (no copy) "Object"

[0070.0040] Tester 1: Right-click and "Edit" the "Sender" Prim and Drag the (no copy) Object to the Contents

[0070.0050] Tester 1: Close the Edit window, then Left-click on the "Sender" Prim

[0070.0060] Tester 2: Verify you hear a message similar to "Unable to give inventory: Blocked by permissions"

[*]

[0080.0010] Tester 2: Right-click on the Attached "Receiver" prim and Select "Drop" from the Pie Menu

[0080.0020] Tester 2: Right-click on the ground and "Create" a prim with no transfer perms, "Take" it and send it to Tester 1: (in next owner can tick copy and untick resell)

[0080.0030] Tester 1: Right-click and "Edit" the Sender Prim and click the Contents Tab, Delete Any Objects

[0080.0040] Tester 1: Drag the (no transfer) Object to the Contents from your Inventory

[0080.0050] Tester 1: Close the Edit window, then Left-click on the "Sender" Prim

[0080.0060] Tester 2: Verify you hear a message similar to "Unable to give inventory: Blocked by permissions"

[*]

[0090.0010] Tester 2: Right-click on the "Receiver" Prim and Select "More > Attach > Left Hand"

[0090.0020] Tester 1: Left-click the "Sender" Cube, you should hear a message from the "Receiver" prim

[0090.0030] Tester 2: Verify you hear a message similar to "Unable to give inventory: Blocked by permissions"

[*]

[Object to Agent Transfer while Online and Offline]

[*]

[0100.0010] Tester 1: Right-click on the Ground and Select "Create" from the Pie Menu, Rez a prim Cube

[0100.0020] Tester 1: Right-click on the cube and Select Edit, Click "More >>" if necessary

[0100.0030] Tester 1: Click the Contents Tab, and Press the "New Script" Button, Copy and Paste the following script over the default script.

[SCRIPT] llGiveinventory

[0100.0040] Tester 1: Once copied and Pasted, Click "Save" and Close the Script and Edit Windows.

[0100.0050] Tester 2: Right-click on the Ground and Select "Create" from the Pie Menu, Rez a prim Cube

[0100.0060] Tester 2: Right-click on the cube and Select Edit, Click "More >>" if necessary

[0100.0070] Tester 2: Click the Contents Tab, and Press the "New Script" Button, Copy and Paste the following script over the default script.

[SCRIPT] llDetectedkeyscript

[0100.0080] Tester 2: Once copied and Pasted, Click "Save" and Close the Script and Edit Windows.

[0100.0090] Tester 2: Right-click on the Ground and Select "Create" from the Pie Menu, Rez a prim Cube

[0100.0100] Tester 2: Right-click on the Cube and Select "Take" from the Pie Menu

[0100.0110] Tester 2: From your Inventory find the Object Taken and Pass 2 copies of it to Tester 1:

[0100.0120] Tester 1: Accept the Items.

[0100.0130] Tester 2: Touch your remaining Cube displaying "Touch to view your key..."

[0100.0140] Tester 1: Copy the Key that has been chatted by Tester 2:'s Cube

[0100.0150] Tester 1: Right-click on your cube and Select Edit, Click "More >>" if necessary

[0100.0160] Tester 1: Click the Contents Tab, double click on the Script to open it, locate the key in the script and paste the once that was chatted by Tester 2:'s box over it.

[0100.0170] Tester 1: Once Pasted, Click "Save" and Close the Script

[0100.0180] Tester 1: Open your Inventory, and Locate the cube "Object" sent by Tester 2:

[0100.0190] Tester 1: Copy 1 of them to the Contents of your Cube then Close the Edit Window.

[0100.0200] Tester 1: Left-click on your Cube.

[0100.0210] Tester 2: Verify you are offered an "Object", press "Keep"

[0100.0220] Tester 2: Open you Inventory, Locate the Object

[0100.0230] Tester 2: Verify the "Object" is listed as (no copy) (no modify)

[0100.0240] Tester 1: Right-click on your cube and Select Edit, Click "More >>" if necessary, Click the Content Tab

[0100.0250] Tester 1: Verify the Object placed previously has been Transferred and Removed

[0100.0260] Tester 1: Open your Inventory, and Locate the cube "Object" sent by Tester 2:

[0100.0270] Tester 1: Copy the other to the Contents of your Cube then Close the Edit Window.

[0100.0280] Tester 2: Logoff, wait 2 minutes and Logon again.

[0100.0290] Tester 1: When Tester 2: has logged off Left-click on the Cube again

[0100.0300] Tester 2: When you log back in Verify you are offered an "Object", Press Keep

[0100.0310] Tester 2: Open you Inventory, Locate the Object

[0100.0320] Tester 2: Verify the "Object" is listed as (no copy) (no modify)

[0100.0330] Tester 1: Right-click on your cube and Select Edit, Click "More >>" if necessary, Click the Content Tab

[0100.0340] Tester 1: Verify the Object placed previously has been Transferred and Removed

[0100.0350] Tester 1 & B: Delete any Prims.

[END]


[llAllowinventorydrop]

default 
{ 
state_entry() 
{ 
llAllowInventoryDrop(TRUE); 
} 
}


[llGiveinventoryscript]

//llGiveInventory 
default 
{ 
state_entry() 
{ 
llSay(0, "Hello, Avatar!"); 
integer allowdrop = TRUE; 
llAllowInventoryDrop(allowdrop); 
llSay(0, "llAllowInventoryDrop is "+(string)allowdrop); 
} 
touch_start(integer total_number) 
{ 
key destination = "c7a62f0f-b2f9-dc5e-6f6d-682df139c0f4"; 
llGiveInventory(destination, "Object"); 
} 
changed(integer change) 
{ 
if (change == CHANGED_INVENTORY) 
{ 
llSay(0, "CHANGED_INVENTORY"); 
} 
else if (change == CHANGED_ALLOWED_DROP) 
{ 
llSay(0, "CHANGED_ALLOWED_DROP"); 
} 
} 
}


[Changedscript]

// changed 
default 
{ 
state_entry() 
{ 
llSay(0, "Hello, Avatar!"); 
integer allowdrop = TRUE; 
llAllowInventoryDrop(allowdrop); 
llSay(0, "llAllowInventoryDrop is "+(string)allowdrop); 
} 
touch_start(integer total_number) 
{ 
llSay(0, "key is "+(string)llGetKey()); 
} 
changed(integer change) 
{ 
if (change == CHANGED_INVENTORY) 
{ 
llSay(0, "CHANGED_INVENTORY"); 
} 
else if (change == CHANGED_ALLOWED_DROP) 
{ 
llSay(0, "CHANGED_ALLOWED_DROP"); 
} 
} 
}


[llDetectedkeyscript]

default
{
    state_entry()
    {
        llSetText("Touch to view your key...", <1,1,1>, 1);
    }

    touch_start(integer total_number)
    {
        integer x;
        
        for (x = 0;x < total_number;x += 1)
        {
            llSay(0, "The key for " + llDetectedName(x) + " is "  + (string)llDetectedKey(x));
        }
    }
}