Difference between revisions of "Talk:LlSculpt mel"
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Eddy Stryker (talk | contribs) (Question about writing the inverse of this script) |
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Would it be possible to write a Maya script that runs in reverse, taking a positional map (or are we calling them sculpting maps?) and builds an object out of it? [[User:Eddy Stryker|Eddy Stryker]] 02:23, 28 April 2007 (PDT) | Would it be possible to write a Maya script that runs in reverse, taking a positional map (or are we calling them sculpting maps?) and builds an object out of it? [[User:Eddy Stryker|Eddy Stryker]] 02:23, 28 April 2007 (PDT) | ||
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Is this a Python script? |
Revision as of 21:32, 28 April 2007
Would it be possible to write a Maya script that runs in reverse, taking a positional map (or are we calling them sculpting maps?) and builds an object out of it? Eddy Stryker 02:23, 28 April 2007 (PDT)
question...
Is this a Python script?