Difference between revisions of "User:Blakar Ogre"
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Blakar Ogre (talk | contribs) |
Blakar Ogre (talk | contribs) |
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''' | '''Currently working on Sculpted prims''' | ||
I'm doing a more in depth look at SL's rendering for sculpted prims in order to: | I'm doing a more in depth look at SL's rendering for sculpted prims in order to: | ||
:- Exactly describe how a texture is converted to a sculpted prim | :- Exactly describe how a texture is converted to a sculpted prim (Used to update Wiki here: [[Sculpted Prims Explained]]) | ||
:- Write patches for related code | :- Write patches for related code | ||
Revision as of 01:43, 25 May 2007
Currently working on Sculpted prims
I'm doing a more in depth look at SL's rendering for sculpted prims in order to:
- - Exactly describe how a texture is converted to a sculpted prim (Used to update Wiki here: Sculpted Prims Explained)
- - Write patches for related code
Current status for patch:
- - Done: Performance rewrite of sampling code (minor impact)
- - Next: Fix for lost detail when using 32x32 textures