Difference between revisions of "Follower script"
Jump to navigation
Jump to search
m (default following distance set at 0.0) |
Placid Kidd (talk | contribs) (fix bug in script that caused this to hassle other objects) |
||
Line 13: | Line 13: | ||
llMoveToTarget(pos,0.1); | llMoveToTarget(pos,0.1); | ||
key id = llGetOwner(); | key id = llGetOwner(); | ||
llSensorRepeat("", | llSensorRepeat("", id, AGENT, 96.0, PI, 0.4); | ||
} | } | ||
sensor(integer total_number) | sensor(integer total_number) |
Revision as of 19:19, 25 May 2007
This script was extracted from the Batman Follower v1.2, but the following distance was changed from .3 m to .1 m.
To set the following distance (distance between follower and followee), change the value denoted by # in llMoveToTarget(pos,#). This script has it set at 0.0 m.
default { state_entry() { vector pos = llGetPos(); llSetStatus(STATUS_PHYSICS, TRUE); llSleep(0.1); llMoveToTarget(pos,0.1); key id = llGetOwner(); llSensorRepeat("", id, AGENT, 96.0, PI, 0.4); } sensor(integer total_number) { vector pos = llDetectedPos(0); vector offset =<-1,0,1>; pos+=offset; llMoveToTarget(pos,0.0); } }