Self-Destruction: Difference between revisions
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Mrzebra Arai (talk | contribs) New page: <pre>// Davada Gallant (John Girard), WWIIOLers // 30-second self destructor default { state_entry() { //upon creation, immediately start the timer llSetTimerEvent... |
Mrzebra Arai (talk | contribs) No edit summary |
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Change the number in llSetTimerEvent('''30.0''') to set the time, in seconds, that it will take for the object to disappear. | |||
==Script== | |||
<pre>// Davada Gallant (John Girard), WWIIOLers | <pre>// Davada Gallant (John Girard), WWIIOLers | ||
// 30-second self destructor | // 30-second self destructor | ||
| Line 7: | Line 9: | ||
{ | { | ||
//upon creation, immediately start the timer | //upon creation, immediately start the timer | ||
llSetTimerEvent(30.0); | ''llSetTimerEvent(30.0)''; | ||
} | } | ||
Revision as of 17:42, 6 August 2007
Change the number in llSetTimerEvent(30.0) to set the time, in seconds, that it will take for the object to disappear.
Script
// Davada Gallant (John Girard), WWIIOLers
// 30-second self destructor
default
{
state_entry()
{
//upon creation, immediately start the timer
''llSetTimerEvent(30.0)'';
}
//once the timer ticks off, kill the object
timer()
{
llDie();
}
}