Difference between revisions of "Localization Functional Tests"
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# Create a folder on your hard drive which is named using non-English characters. You will use this folder many times in the Test, wherever the Test refers to <font color="green">\YOURFOLDER</font>. | # Create a folder on your hard drive which is named using non-English characters. You will use this folder many times in the Test, wherever the Test refers to <font color="green">\YOURFOLDER</font>. | ||
# Prepare a sample sentence (or just a collection of words) that use many different non-English characters. You will use this sentence many times whenever you are typing words into the SL viewer. | # Prepare a sample sentence (or just a collection of words) that use many different non-English characters. You will use this sentence many times whenever you are typing words into the SL viewer. | ||
#* Strings proposed for tests : | |||
#*# String 1: -12345697890 (figures) | |||
#*# String 2: ABC..Zabc...z (letters) | |||
#*# String 3: &"'(-_@$*%!:;,² (symbols) | |||
#*# String 4: ☺♫☼►↨◙♀ (very special characters) | |||
#*# String 5: àéèùâëÂç (french characters) | |||
#*# String 6: äÄöÖüÜß (german characters) | |||
#*# String 7: àśłåíőűø (e. europe characters) | |||
#*# String 8: オーナー (japanese characters) | |||
#*# String 9: Владелец (cyrillic characters) | |||
|} | |} | ||
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* '''RESIDENT''' test | * '''RESIDENT''' test | ||
**type char in the search field | **type char in the search field | ||
***Only | ***Only string 1&2 are recognized | ||
General notes : | General notes : |
Revision as of 09:42, 17 March 2009
VERSION: 1.21.6 and above
SETUP: 1 user (+ 1 online friend), L$130 for Texture upload and group creation, 3 predetermined files (image file, .bvh file, and .wav file at 44.1k sample rate)
INSTRUCTIONS FOR TESTER: For all of these tests, you will want to try to discover bugs in the viewer by using characters in your language which are non-English characters, including accent marks, diacritical consonants, etc):
|
Standard test
These tests can't be used alone. They are call at various steps of parts A-B-C.
- TEXTURE Test
- Open the texture tab (double clik on the texture)
- Modify object's name from your 'inventory' and search the char (in the texture window)
- String 1 - 2 - 3 : OK // string 4 - 5 : KO (available for the search fields but unavailable for item's name (as ²))
- Modify object's name from your texture window and search the new name
- Some special char (♂☺) remains visible once item's name have been edited but the update is not visible in the inventory and the search fails, it's allow to create object without name.
- NUMERICAL test
- enter in the fields and type char
- only figures (0-9) are possible
- - is possible, if negative value are not possible, - is ignored
- ² is replaced by the lowest value
- COLOR test
- Open the "Color window"
- Control that only numerical values are possible in Red, Green, Blue, Hue, Sat, Lum
- ² is replaced by the lowest value
- - is ignored
- NAME-DESCRIPTION test
- Enter in the name field and type char :
- String 1-2-3 are possible (² is not possible)
- String 4 : possible but char are automatically deteted (ex : ² and ☺)
- String 5 aren't possible
- Enter in the Description field and type char :
- String 1-2-3 are possible (² is not possible)
- String 4-5 aren't possible
- RESIDENT test
- type char in the search field
- Only string 1&2 are recognized
- type char in the search field
General notes :
- (A special folder (with corrupted user name) have been created in the folder Documents and Settings, VWR-10153)
Test A: Easy-level features
- Communicate
- Go in your preference and enable log of your IM in a folder with non-English char.
- On the buttons at the bottom toolbar of the screen, press the Communicate button.
- Friends tab
- Go in the contacts tab and choose any friend on your list and click the first button, IM/Call.
- Type any text in your language (with non-English characters) as an Instant Message. Confirm that your friend receives the same text in their window; have your friend copy & paste the same text back to you in an Instant Message.
- Go back to the Friends tab.
- Choose at least 2 friends on your list and click the first button, IM/Call (conference mode).
- Type any text in your language (with non-English characters) as an Instant Message. Confirm that your friends receive the same text in their window; have your friend copy & paste the same text back to you in an Instant Message.
- Go back to the Friends tab.
- Open your log files and check that IM & Conferences logs are correct.
- Choose any friend on your list and click the third button, Teleport....
- Type any text in your language (with non-English characters) as an Teleport message. Confirm that your friend receives the same text in their Teleport offer.
- Go back to the Friends tab.
- Choose any friend on your list and click the fourth button, Pay....
- Try to type any letters in your language (with non-English characters) as a custom Amount: to pay. You should be prevented from typing anything EXCEPT numerals. Type any numeral amount and press Pay. Confirm your friend receives the amount of Linden Dollars.
- ² is possible but is ignored: "1²²1" is replaced by 1
- Go back to the Friends tab.
- Try to type any letters in your language (with non-English characters) as a custom Amount: to pay. You should be prevented from typing anything EXCEPT numerals. Type any numeral amount and press Pay. Confirm your friend receives the amount of Linden Dollars.
- Click the sixth button, Add....
- Type any text in your language (with non-English characters) as part of the resident's name to Find. The results should match what you type, if any resident has this text at the start of their First or Last name.
- If you find a resident that you want to befriend, click Select to initiate a friendship offer.
- Type char in the "befriend" window, confirm your friend have received the text
- Go back to the Friends tab.
- Go in the contacts tab and choose any friend on your list and click the first button, IM/Call.
- Groups tab
- Go in the groups tab.
- Select a group and press the IM/Call button
- Type any text in your language (with non-English characters) in the group chat
- Confirm that friends member of the group have received the message and have your friend copy & paste the same text back to you in the group chat.
- Control in your log file that all your char have been saved.
- Local chat
- Go in the local chat window and type the text to test
- check in the History that all the chat are readable
- Control in your log file that your text has been saved
- Control with another avatar that your text is readable by other avatar and have your friend copy & paste the same text back to you in the group chat.
- Apply the same control with the chat field at the bottom of your screen( click on the chat button if needed)
- Click on the local chat button (bottom left, the button close the locaml chat) and be sure your text is also readable (on the chat console)
- Test URL
- create URL with special char (ex : https://wiki.secondlife.com/wiki/User:Gally_Young/éèçùôç☺↓ ), type it in the local caht and control that you can open the page.
- Test SLURL
- To complete once the Slurl builder will be available
- Go in the local chat window and type the text to test
- Buy currency window
- Open the currency window (click on the L$ at the top right of your screen)
- Type char in the amount field
- Only numerical and ²are possible, ² is ignored
- Snapshot
- Press the snapshot button (at the bottom of screen)
- press the more button (to see all fields)
- For each snapshot, check "show interface in snapshot" and be sure that special char are visible on your screen.
- Test the “send as email” mode
- Apply the numerical test in the Height and width fields
- Click on the Send button and test the email window :
- Type an email adress you can read in the email field (all char are possible)
- Type special char in the name, subject and content fields (all char are possible)
- Read your email to be sure all char are correct (even on the snapshot)
- See VWR-10521
- Test the "save in your inventory" mode
- no field to test
- Test the “save on your hard disk” mode
- Choose the save as option and select a folder whose name contains special char and replace the standard keyword (snapshot) with a word which contains special char
- Apply the numerical test in the Height and width fields
- Create a snapshot for each format (bmp, png and jpg) and check the three files have been created.
- Map
- Click on the Map button at the bottom of the screen
- Type special char in friends field
- Type special char in Landmarks field
- String 1-2-3 ; ok (² is not possible)
- String 4-5 : KO
- Type special char in Search field
- Possible but without result, sim's name can't contain special char
- Apply the numerical test in the location fields
- Media Browser
- Open the media browser (type an URL in the chat and click on it)
- type an URL with special char in the URL field (ex : https://wiki.secondlife.com/wiki/User:Gally_Young/éèçùôç☺↓)
- Load page which contains special char (ex : this page^^) and control all char aren't corrupted
- Report abuse
- Open the abuse report window (Help>Report Abuse )
- click on the "choose resident" button and apply the "RESIDENT" test.
- Try to type special char in the Location, Subject and Details fields
- all char are possible
- Send the AR and control that all char are readable (how to do this step ? in beta ?)
- Open the abuse report window (Help>Report Abuse )
- Environment editor
- Go in the environment editor (World > environment parameters > Environment editor)
- Click on the Color water box and apply the color test.
- Go in the Advanced Sky window
- click on the 'new button and type text with special char and save you configuration
- All char are recognized (strings 1-5)
- Choose another configuration and select the configuration you have created
- click on the 'new button and type text with special char and save you configuration
- Go in the Day cycle editor and apply numerical tests to all fields
- Go in the Advanced Water window
- Open the color picker and apply the color test
- go in the image tab
- open the texture selector and apply the texture test.
- click on the new button and type text with special char and save you configuration
- All char are possible
- Choose another configuration and select the configuration you have created
- Go in the environment editor (World > environment parameters > Environment editor)
- Mute
- Open the mute List (View>Mute List)
- Be sure one friend is near you
- click on the "mute resident" option
- Apply the resident test and mute your friend
- Ask him to say and IM text with special char
- All messages are hiden
- Open the local chat and check "Show muted text"
- All local messages are unhiden and are readable
- Unmute your friend... if you want (^^)
- Create an object whose name contain special char (string 1-2-3) and which contains a script wich say special char (string 1 to 5) when touched
- click on the "mute object by name" button
- Add the objet's name to the mute list
- Control that the object is muted
- Unmute the object
- Open the mute List (View>Mute List)
- Notecards
- Create a new notecard in your inventory
- Apply the NAME&DESCRIPTION test (open it for the description part)
- Type all char to test in the notecard and save it
- Close it, Open it, all char are visible
- Give it to a 2nd avatar and control that all char remains visible (name-description-content)
- Connexion
- Type char in avatar's names fields
- string 1-2-3 : OK
- Update your password with several special char (do it on a dedicated avatar… just in case your password is corrupted)
- Log in SL with it
- Open the grid selector (SHIFT+CTRL+G) and type char : all char are possible (but none grid with suc char were available :/ )
- Type char in avatar's names fields
Test B: Mid-level features
- Search quick entry (in the top right status bar)
- In the top right of the status bar, go ine the search field
- If the field is not visible, go in "Edit>preferences>General" and check “show search panel in overlay bar”
- The search fails with string 3 & 4 (see VWR-10150)
- Close the search window.
- In the top right of the status bar, go ine the search field
- Search Second Life
- Click on the search button at the bottom of the screen
- You should be in the "all" tab.
- All tab
- For each categories search char of string 1 to 5.
- String 1, 2, 5 : OK
- String 3 & 4 : KO (for all categories)
- Events : creation with string 4 and 5 are impossible, so search will always fail
- Open one event by clicking on its name (since only char of strings 1&2&3 are possible, all should be fine)
- Groups : read one group description by clicking on its name and control all char are fine
- People : read one profil by clicking on its name and control all char are fine
- Char of string 5 are corrupted VWR-10237
- Place : read one place description by clicking on its name and control all char are fine
- Wiki : search this page and check that char are not corrupted.
- For each categories search char of string 1 to 5.
- Classified tab
- Go in the Classified tab.
- Type char in the search field, all char are possible.
- Create a classified add (with strings 1 to 5) and search it
- String 4 are not recognized
- Events tab
- Go in the "Events" tab.
- Type char in search fields : All char are possible
- Select on event and click on the "create event" button : The media browser is launch and load the event page
- Click on "add event" and give your name and password (if needed)
- Try to create an event whose name or description contain string 1 to 5.
- Only string 1, 2 and 3 are authorized.
- String 4 and 5 are corrupted but you receive an error message, (² of string 3 send also an error message) (see WEB-864)
- Try to type char in all other fields(all char are possible in the "price field" but you receive an error message).
- Since only strings 1,2 and 3 are possible for name&description of events, save and search the event are not needed (all char are very common)...
- Close the media browser
- Showcase tab
- Go in the "Showcase" tab : No field to test.
- Land sales tab
- Go in the "Land sales" tab.
- Apply the numerical test in te 2 fields (check the price and area fields before applying the test (^_^))
- Go in the "Land sales" tab.
- Places tab
- Go in the "places" tab.
- Search place with char of string 1 to 5
- string 1,2 and 5 : OK // String 3 and 4 : KO TO TEST AGAIN <<<<<<<<<<<<<<<<<<<<<<
- People tab
- Go in the "People" tab
- Type special char in the search fields
- All char are possible but only string 1 & 2 will return results since string 3-4-5 are forbidden in avatar's name
- select the profil of a resident and try to modify field
- Only "my notes" (last tab) can be modified
- Type char in "my note" fields : all char are possible.
- Launch a new search and check again your note : the text should be the same
- Update your profil with char to test (updates all tabs)
- Search your own name and control char aren't corrupted once loaded in the search window
- Try to modify your profil (in the search window) : only your pics and your classified can be modifyed.
- Groups tab
- Go in the "groups" tab
- Type char in the search field : all char are possible
- Search groups : string 1, 2 & 5 : OK // string 3 & 4 : KO
- 'A search with " will fail and will send result for the SLS_MATURE tag. (see VWR-10148)
- Close the search windows
- Edit mode (Build)
- Rez a cube and edit it.
- Tools menu
- Go in the "Edit" section and click on the "options..." button.
- Type char in 'Grid unit' and 'Grid extent' fields : apply the numerical test on the two fields.
- General tab
- Go in the "General" tab.
- Test the name and the description fields : Apply the NAME&DESCRIPTION test .
- String 4 : char are possible but are replaced by ??? if you close and open again the edit window (for name&desc)
- Activate the "on sale flag" and type char in the price field : apply the numerical test
- - is not possible
- Object tab
- Go in the "object" tab
- Type char in the size & positions & rotation fields (3+3+3 fields) : apply the numerical test
- Choose each "building block type" and test each fields : apply the numerical test on each one.
- Enter in the "sculptie" mode (in the "building block type")
- Open the scupt texture window and apply the "Texture tab" tests
- Features tab
- Go in the "features" tab
- Activate the "flexible path" mode (leave sculpt mode if necessary)
- Apply the numerical test for each fields (softeness/Gravity/Drag/Wind/Tension/ForceX Y Z)
- Activate the "Light" mode
- Apply the numerical test for each fields (intensity/Radius/Falloff)
- Open the "Color window" and apply the "color" test
- Activate the "flexible path" mode (leave sculpt mode if necessary)
- Textures tab
- Go in the "Textures" tab.
- Open the "Texture choice" window and apply the "texture" test
- Open the "Color choice" window and apply the "color" test
- Type char in the other fields (Color, Transparency, Glow, Repeat per face H & V, Rotation, Repeat per Meter, Offset H&V) and apply numerical test
- Content tab
- Go in the "content" tab
- Create a new script in the content tab, apply the NAME&DESCRIPTION test (only the NAME part)
- Edit the script you've just created
- in the state_entry section replace the “Hello avatar” by char to test.
- Example : llSay(0, "-12345697890 ABC..Zabc...z &'(-_@$*%!:;,² ☺♫☼►↨◙♀ àéèùâëÂç");
- in the state_entry section replace the “Hello avatar” by char to test.
- Save the script and check the local chat, the text should be exactly the same.
- Appareance
- Choose an outfit (ex : newbie outfit) where shape, hair, skin, eye and clothes can be modified
- Right-click on your avatar and choose appareance
- Shape tab
- Go in the shape tab
- Apply the numerical test to the sliders (head, torso, etc.) (there are several sub-tabs (body, head, etc))
- Click on the "save as" button and choose a name with special char
- string 1-2-3 : ok
- string 4-5 : char are possible, but are automatically deleted.
- See VWR-10152
- Skin tab
- Apply the numerical test to the sliders (skin color, face detail, body details)
- Test the 3 texture windows : Apply the texture test.
- Click on the "save as" button and choose a name with special char
- string 1-2-3 : ok
- string 4-5 : char are possible, but are automatically deleted.
- See VWR-10152
- Hair tab
- Apply the numerical test to the sliders (Color, Style, Eyebrown)
- Test the texture window : Apply the texture test.
- Click on the "save as" button and choose a name with special char
- string 1-2-3 : ok
- string 4-5 : char are possible, but are automatically deleted.
- See VWR-10152
- Eyes tab
- Apply the numerical test to the sliders (Color & Lightness)
- Test the texture window : Apply the texture test.
- Click on the "save as" button and choose a name with special char
- string 1-2-3 : ok
- string 4-5 : char are possible, but are automatically deleted.
- See VWR-10152
- clothes
- Go in the clothes section and choose one of the items (Shirt, Pants, etc.)
- Apply the numerical test to the sliders
- Open the texture window (several windows can be available (ex : Jacket)) and apply the texture test.
- Open the color windows and apply the color test
- Click on the "save as" button and choose a name with special char
- string 1-2-3 : ok
- string 4-5 : char are possible, but are automatically deleted.
- See VWR-10152
- Save another time, all char are visible (even those not saved)
- Click on the “Make Outfit” buttons
- Enter in a folder name, choose the option “rename clothing to folder name” and click on save
- String 1-2-3 : OK
- string 4-5 : KO (deleted or replaced by " ")
- See VWR-10152
- Enter in a folder name, choose the option “rename clothing to folder name” and click on save
- File menu > Upload windows
- your folder and files must have special char in their name.
- Upload image
- Go in Files > Upload image menue
- Go in the folder and choose the image you want to upload
- You enter in the preview window :
- String 4 and 5 are replaced by several “?” (in the file’s name) but the name is correct in the title bar of the preview window.
- Type char in the name and description fields
- string 1-2-3-4 : OK (but ² is not possible)
- string 5 : KO
- Upload the file (and pay L$10)
- Check the image’s property : String 4 have been deleted (names&description)
- Upload Sound
- Apply the "upload image" test and try to play the sound
- Upload animation
- Go in Files > Upload animation menu
- Go in the folder and choose the animation you want to upload
- you enter in the preview window :
- String 4 and 5 are replaced by several “?” in the file’s name.
- Type char in name and description fields
- String 1-2-3-4 : OK (but ² is not possible)
- String 5 : KO
- Select “Loop” (only to be sure that the animation will be easily visible once in world)
- Apply the numerical test to the other fields
- Upload the file (and pay L$10)
- Check the animation’s property : String 5 have been deleted
- Play the animation
- Bulk upload
- Go in Files > Bulk Upload menu
- Go in the folder and choose the files you want to upload
- this part fails if you have several files : See VWR-10147
Test C: Higher-level features
- About Land
- Go on your land and open the "About Land" window
- General tab
- Apply the test "NAME&DESCRIPTION"
- Covenant tab
- No field to modify
- Objects tab
- Apply the numerical test in the autoreturn field.
- Options tab
- Apply the texture test for land picture.
- Media tab
- Put the media type to "Web content" and click on "Set" in order to set the Media Url
- String 1,2,3 : OK
- String 4&5 : KO, char are replaced by ??? (nut it's okey if you use the escaped/encoded version of your string (spaces = %20)
- Example :
- enter char in the description field => no restriction
- Uncheck the "auto scale" option an apply the numerical test to the 2 "media size" fields
- Test music url
- TO DO => music url with string 4&5 must be found
- Apply the texture test to the media texture
- Put the media type to "Web content" and click on "Set" in order to set the Media Url
- Access tab
- check the "sell passes" option ans apply the numerical test to price and hours fields
- Add allowed resident
- apply the resident test
- Add banned resident
- apply the resident test
- Preferences
- Go in the preferences
- General tab
- open the general tab (default tab)
- Enter char in the "start location" field
- All char are possible but sim's name can only contains string 1&2
- Apply the color test for the "color my effect" field
- Apply the numerical test for the "Away Timeout" field
- Enter char in the "language" field and save it
- Input & Camera tab
- Enter the "Input & Camera" tab
- Apply the numerical test to the camera fields
- Click on the "Joystick Button" and apply numerical test to all fields
- Network tab
- Open the Network tab.
- Apply the numerical test to "Maximum Bandwith", "Disk Cache Size" and "PortNumber" (check the "Custom Port connexion" option)
- change the cache location and check that all files are created in it (rebbot your viewer)
- Web tab
- Open the web tab
- enable the web proxy
- All char are possible in the "Address" field
- Apply the numerical test in the "port number" field
- Graphics tab
- Go in the Graphics tab and press the "Hardware Settings" button
- Apply the numerical test to "Gamma" and "Fog distance Ration"
- Hardware Options
- Go in the Graphics tab and press the "Hardware Settings" button
- Audio & Video tab
- Go in the Audio&Video tab
- Apply the numerical test to "$L change Threshold" and "Health Change Threshold"
- Text chat tab
- Go in the Text chat tab
- Apply the color test to the various color fields
- Apply the numerical test to the 2 fade chat fields.
- Voice Chat tab
- Go in the Voice chat tab
- Try to use various button of your keyboard as "push to talk trigger"
- Some Keyboard's buttons are not recognized ( see VWR-10528)
- Communication tab
- Go in the Communication chat tab
- Modify your busy response (with special char) and check with another avatar that the auto-answer isn't corrupted when send through IM
- problem with the ^ char : see VWR-10530
- Change your log path (with special char) and check your log are saved at the correct place
- Popups tab
- Go in the Popups chat tab
- No field to modify
- Skins tab
- Go in the skin chat tab
- No field to modify
- Profile (my profile / another resident profile)
- Go in your 2nd Life tab
- Apply the TEXTURE test to your picture
- Enter string in the description field => are char are possible
- Save you modification and control they have been saved;
- Save and control all char have been saved
- Go in your Web tab
- Enter an web address whose name contains special string and whose content include special char.
- Ex :https://wiki.secondlife.com/wiki/User:Gally_Young/éèçùôç☺↓
- Control the page is loaded
- the previous adress is changed into http://wiki.secondlife.com/wiki/User:Gally_Young/%C3%A9%C3%A8%C3%A7%C3%B9%C3%B4%C3%A7%E2%98%BA%E2%86%93
- Save and control all char have been saved
- Enter an web address whose name contains special string and whose content include special char.
- Go in your Interest tab
- Test the 3 text fields, all char are possible
- Save and control all char have been saved
- Go in your Picks tab
- Create a new pick
- Apply the TEXTURE test.
- Enter String in the pick name and validate
- All char are possible
- Define a position and save the picks
- Save and control all char have been saved
- Create a new pick
- Go in your Classified tab
- Apply the TEXTURE test.
- Control the name field : String 1-2-3 are possible 4-5-6 (and ²) aren't possible
- Control the description field : all char are possible
- Define a position and save the Classified
- Control your classified can be found through char in the description and name fields
- Go in your 1st Life tab
- Apply the TEXTURE test.
- Test the description field : All char are possible
- Save and control all char have been saved
- Go in your notes tab
- Test the note field : All char are possible
- Save and control all char have been saved
- Ask a friend to apply the same test and enter special string where it is possonle
- Control with him that all string are visible
- Log another avatar and control all your modification are visible.
- Go in you 2nd Life tab through the second account
- Offer Teleport
- Test the text fields
- all char are visible
- Test with your 1st avatar that the text is visible
- Add friends
- Test the text fields
- all char are visible
- Test with your 1st avatar that the text is visible
- Pay
- Apply the NUMERICAL Test.
- Select the "show in search option" (1st profil tab) and control the description&picks fields in the htlm page of the search
- Offer Teleport
- Go in your 2nd Life tab
- Group information & create group
- Create a group
- Go in the Group tab and press "create"
- Apply the NAME&DESCRIPTION test in the name&charter field
- For the description, all char are possible
- Apply the TEXTURE test for the group's picture.
- Save the group (and pay L$100)
- Control your group's datas have been saved.
- Ask to an other friend to find and join your group.
- Modify group's data
- Go in the General tab
- Apply the TEXTURE test in the group's picture.
- Modify Description field : all char are possible
- Save you modification and control they have been saved
- Go in the Members&roles tab
- Go in the "member" tab
- Test the search member tab : all char are possible (but member's names contain only String 1&2.)
- Invite a new resident in the group and aply the RESIDENT test
- Go in the "Role" tab
- Create a new role
- Test the role name, description and title fields : all char are possible
- Go in the "Abilities" tab
- Use the search field with special char (description must be localized)
- Save you modification and control they have been saved
- Go in the Notices tab
- Create a new notice
- Apply the NAME&DESCRIPTION Test the subject&Message fields
- in the name field, string 4 are replaced by ???
- Join an object of your inventory whose name contains string1&2 (others are impossible)
- Send the notice and control others received it (ask them to snd you back the subject, message and object name)
- Select your notice in the list and control all datas are corrects.
- Apply the NAME&DESCRIPTION Test the subject&Message fields
- Create a new notice
- Go in the Proposals tab
- Create a new proposal
- Click on the Create button
- Apply the numerical test to the 2 fields
- Control the description field : All char are possible
- Send it : control the description isn't corrupted in the blue box and in the proposition list
- View proposal
- Create a new proposal
- Go in the Lands & L$ tab
- Apply the numerical test in the contribution field.
- ² allow to delete the last char (strange...)
- Apply the numerical test in the contribution field.
- Go in the General tab
- Create a group
- Open your Inventory
- Test the search field
- string 1-2-3 : OK / string 4-5-6 : KO (char can't be typed or the search fails)
- Open the filter window (file menu > show filter)
- Apply the numerical test to the hours/days fields
- close the filter window
- Change an object's name
- String 1-2-3 : OK / string 4-5-6 : KO (char can't be typed or the char is automtically removed)
- Open the Object property
- Apply the numerical test to the price field (the "to sell" option must be activated)
- all char are possible but only figures are saved
- Apply the NAME&DESCRIPTION test to the name&description field
- Apply the numerical test to the price field (the "to sell" option must be activated)
- Create a new gesture
- Test the description field (apply the DESCRIPTION test)
- Test the "trigger" field : all char are possible
- Test the "replace by" field : all char are possible
- Test the chat option : all char are possible
- Apply the numerical test to the wait option.
- Save and activate the gesture and test it on the local chat (trigger and text update)
- Open the Texture window (with the image preview)
- Only the description field can be modified, apply the DESCRIPTION test
- open the Animation Window (with the play button)
- Only the description field can be modified, apply the DESCRIPTION test
- Open the Sound window (with the play button)
- Only the description field can be modified, apply the DESCRIPTION test
- Open the Script window (when script is in your inventory)
- Only the description field can be modified, apply the DESCRIPTION test
- Open the Landmark window (when script is in your inventory)
- The description field can't be modified VWR-11175
- Open the note window
- Apply the DESCRIPTION test to the description of the note
- all char are possible in the note's content.
- Open the calling card's property : none field can be modified.
- Test the search field
- Region Estate
- Region tab
- Debug tab
- Ground textures tab
- Terrain tab
- Estate tab
- Covenant tab