Difference between revisions of "Inventory Letters and Recovery Steps"
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<h1>Recovery</h1> | <h1>Recovery</h1> | ||
<blockquote> | |||
<h2>Not Sorted</h2> | |||
<blockquote> | |||
* Outworld: Inventory list fails to load, issues with grid/region/computer/Internet connection | |||
* Outworld: Inventory list fails to load, Transform > Fix Inv Folders needed | |||
* Inworld: Objects returned in mass, Coalesce feature kicks in | |||
* Inworld: Editing terrain sends offworld object(s) back to inventory | |||
* Inworld: Object(s) get deleted | |||
* Inworld: Invisible textures make object(s) appear to be invisible | |||
* Inworld: Object(s) deeded to group, taken by group member | |||
* Inworld: Object(s) taken by friend with modify rights | |||
* Inworld: Object(s) lost by mistake while editing | |||
* Inworld: Object(s) placed into another object(s) | |||
* Inworld: Worn attachment dropped, not detached | |||
* Inworld: Object left out, sends resident IM to inform of location | |||
* Inworld: Resident forgets where they rezzed object inworld | |||
* Inworld: Object(s) lost underground/water | |||
* Inworld: Object(s) covered by other object(s) | |||
* Inworld: Object(s) accidentally dropped onto another avatar/profile window | |||
* Inworld: Object(s) missing after region rollback due to crash | |||
* Inworld: Worn attachment is inside avatar mesh | |||
* Inworld: Resident/Group Member/Estate Owner return object(s) | |||
* Inworld: Object(s) returned due to autoreturn | |||
* Inworld: Parcel divided in half, one half changes ownership, parcel returns prims it is unable to support | |||
* Inworld: Estate Manager click "Return All" button | |||
* Inworld: Purchased item(s) fail to arrive in inventory after resident clicks Accept | |||
* Inworld: Purchased item(s) fail to arrive, resident paid vendor, inventory offer never presented | |||
* Inventory > Inworld: Object(s) dragged from inventory, never rez | |||
* Inventory > Inworld: Object(s) lost after attempting to rez where rez objects not allowed | |||
* Inventory > Inworld: Object(s) accidentally placed into another object | |||
* Inventory: New resident unaware of how to search for items in the their inventory | |||
* Inventory > Inventory:Inventory offer, resident offline | |||
* Inventory > Inventory:Inventory offer, resident in busy mode | |||
* Inventory > Inventory:Inventory offer, both resident offline, but neither can locate items | |||
* Inventory > Inventory:Inventory offer, resident accidentally declines | |||
* Database: "Missing From Database" error | |||
</blockquote> | |||
</blockquote> | |||
<blockquote> | <blockquote> |
Revision as of 07:39, 31 August 2007
Recovery
Not Sorted
- Outworld: Inventory list fails to load, issues with grid/region/computer/Internet connection
- Outworld: Inventory list fails to load, Transform > Fix Inv Folders needed
- Inworld: Objects returned in mass, Coalesce feature kicks in
- Inworld: Editing terrain sends offworld object(s) back to inventory
- Inworld: Object(s) get deleted
- Inworld: Invisible textures make object(s) appear to be invisible
- Inworld: Object(s) deeded to group, taken by group member
- Inworld: Object(s) taken by friend with modify rights
- Inworld: Object(s) lost by mistake while editing
- Inworld: Object(s) placed into another object(s)
- Inworld: Worn attachment dropped, not detached
- Inworld: Object left out, sends resident IM to inform of location
- Inworld: Resident forgets where they rezzed object inworld
- Inworld: Object(s) lost underground/water
- Inworld: Object(s) covered by other object(s)
- Inworld: Object(s) accidentally dropped onto another avatar/profile window
- Inworld: Object(s) missing after region rollback due to crash
- Inworld: Worn attachment is inside avatar mesh
- Inworld: Resident/Group Member/Estate Owner return object(s)
- Inworld: Object(s) returned due to autoreturn
- Inworld: Parcel divided in half, one half changes ownership, parcel returns prims it is unable to support
- Inworld: Estate Manager click "Return All" button
- Inworld: Purchased item(s) fail to arrive in inventory after resident clicks Accept
- Inworld: Purchased item(s) fail to arrive, resident paid vendor, inventory offer never presented
- Inventory > Inworld: Object(s) dragged from inventory, never rez
- Inventory > Inworld: Object(s) lost after attempting to rez where rez objects not allowed
- Inventory > Inworld: Object(s) accidentally placed into another object
- Inventory: New resident unaware of how to search for items in the their inventory
- Inventory > Inventory:Inventory offer, resident offline
- Inventory > Inventory:Inventory offer, resident in busy mode
- Inventory > Inventory:Inventory offer, both resident offline, but neither can locate items
- Inventory > Inventory:Inventory offer, resident accidentally declines
- Database: "Missing From Database" error
Complete List
- Clearing Second Life's cache
- Region issues
- Did the objects vanish after being returned?
- Inventory Filters
- Use the Mini-Map to locate your objects
- Select Only My Objects
- Locate items lost underground
- Invisible objects
- Beacons
- Request a replacement
- Inventory offers declined while in Busy Mode
- Is a friend allowed to modify your objects?
- Land owned by a Resident
- Land deeded to a group
- Shared or deeded to group
- Private Regions
- Autoreturn
- Decrease in available prims
- Inventory never received
- Loss of objects as the result of a Region crash
- Inventory accidentally placed into an object
- Items accidentally given to another avatar
- Connectivity problems
- Temporary inventory loss
- How many items are in your inventory?