Difference between revisions of "ExtraParams"
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Line 8: | Line 8: | ||
|- | |- | ||
| Flexible | | Flexible | ||
| {{LSL Hex|| | | {{LSL Hex|0x10|}} | ||
| U8 tension, U8 drag, U7 gravity, U8 wind, Vector3 userforce | | U8 tension, U8 drag, U7 gravity, U8 wind, Vector3 userforce | ||
|- | |- | ||
| Light | | Light | ||
| {{LSL Hex|| | | {{LSL Hex|0x20|}} | ||
| Color4u color, F32 radius, F32 cutoff, F32 falloff | | Color4u color, F32 radius, F32 cutoff, F32 falloff | ||
|- | |- | ||
| Sculpted | | Sculpted | ||
| {{LSL Hex|| | | {{LSL Hex|0x30|}} | ||
| UUID texture, U8 type | | UUID texture, U8 type | ||
|- | |- | ||
| Light Image (pending) | | Light Image (pending) | ||
| {{LSL Hex|| | | {{LSL Hex|0x40|}} | ||
| UUID texture, Vector3 params (FOV, focus, ambiance) | | UUID texture, Vector3 params (FOV, focus, ambiance) | ||
|} | |} |
Revision as of 15:55, 15 April 2009
Used in ObjectUpdate messages, a "ExtraParam" block contains extra data for specialized prims such as lights, sculpted prims, and flexible objects
Param | Hex ID | Contents |
---|---|---|
Flexible | 0x10 | U8 tension, U8 drag, U7 gravity, U8 wind, Vector3 userforce |
Light | 0x20 | Color4u color, F32 radius, F32 cutoff, F32 falloff |
Sculpted | 0x30 | UUID texture, U8 type |
Light Image (pending) | 0x40 | UUID texture, Vector3 params (FOV, focus, ambiance) |