Difference between revisions of "User:Ichi Jaehun"
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Ichi Jaehun (talk | contribs) (New page: Ichi would like to see real-time DSP for audio synthesis in 2ndLife. <br><br> First step would be the fundamental environment, audio graph etc. <br><br> Then a '''''Sine Wave function''''...) |
Ichi Jaehun (talk | contribs) |
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Then a '''''Sine Wave function'''''. | Then a '''''Sine Wave function'''''. | ||
<hr /> | <hr /> | ||
This would be a function that takes | This would be a function that takes three arguments:<br> | ||
'''frequency''', '''multiplication''' and an arg specifying whether to execute at '''Audio or Control rate'''.<br> | '''frequency''', '''multiplication''' and an arg specifying whether to execute at '''Audio or Control rate'''.<br> | ||
The latter is of course inspired by the amazing SuperCollider and is good for efficiency. | The latter is of course inspired by the amazing SuperCollider and is good for efficiency. |
Revision as of 12:10, 30 October 2007
Ichi would like to see real-time DSP for audio synthesis in 2ndLife.
First step would be the fundamental environment, audio graph etc.
Then a Sine Wave function.
This would be a function that takes three arguments:
frequency, multiplication and an arg specifying whether to execute at Audio or Control rate.
The latter is of course inspired by the amazing SuperCollider and is good for efficiency.