Difference between revisions of "Template:LSL Constants/Parcel Media"

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{{#ifeq:{{{1|all}}}|query||{{!}}0
{{#ifeq:{{{1|all}}}|query||{{!}}0
{{!}} colspan="2" {{!}}[[PARCEL_MEDIA_COMMAND_STOP]]
{{!}} colspan="2" {{!}}[[PARCEL_MEDIA_COMMAND_STOP]]
{{!}} style="display:none;" {{!}}
{{!}}Stop the media stream and go back to the first frame.
{{!}}Stop the media stream and go back to the first frame.
{{!}}-
{{!}}-
{{!}}1
{{!}}1
{{!}} colspan="2" {{!}}[[PARCEL_MEDIA_COMMAND_PAUSE]]
{{!}} colspan="2" {{!}}[[PARCEL_MEDIA_COMMAND_PAUSE]]
{{!}} style="display:none;" {{!}}
{{!}}Pause the media stream (stop playing but stay on current frame).
{{!}}Pause the media stream (stop playing but stay on current frame).
{{!}}-
{{!}}-
{{!}}2
{{!}}2
{{!}} colspan="2" {{!}}[[PARCEL_MEDIA_COMMAND_PLAY]]
{{!}} colspan="2" {{!}}[[PARCEL_MEDIA_COMMAND_PLAY]]
{{!}} style="display:none;" {{!}}
{{!}}Start the media stream playing from the current frame and stop when the end is reached.
{{!}}Start the media stream playing from the current frame and stop when the end is reached.
{{!}}-
{{!}}-
{{!}}3
{{!}}3
{{!}} colspan="2" {{!}}[[PARCEL_MEDIA_COMMAND_LOOP]]
{{!}} colspan="2" {{!}}[[PARCEL_MEDIA_COMMAND_LOOP]]
{{!}} style="display:none;" {{!}}
{{!}}Start the media stream playing from the current frame. When the end is reached, loop to the beginning and continue. }}
{{!}}Start the media stream playing from the current frame. When the end is reached, loop to the beginning and continue. }}
{{!}}-
{{!}}-
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{{!}}8
{{!}}8
{{!}} colspan="2" {{!}}[[PARCEL_MEDIA_COMMAND_UNLOAD]]
{{!}} colspan="2" {{!}}[[PARCEL_MEDIA_COMMAND_UNLOAD]]
{{!}} style="display:none;" {{!}}
{{!}}Used to unload the movie and restores the original texture.
{{!}}Used to unload the movie and restores the original texture.
{{!}}-
{{!}}-

Revision as of 16:41, 25 June 2009

Constant Parameter Description
0 PARCEL_MEDIA_COMMAND_STOP Stop the media stream and go back to the first frame.
1 PARCEL_MEDIA_COMMAND_PAUSE Pause the media stream (stop playing but stay on current frame).
2 PARCEL_MEDIA_COMMAND_PLAY Start the media stream playing from the current frame and stop when the end is reached.
3 PARCEL_MEDIA_COMMAND_LOOP Start the media stream playing from the current frame. When the end is reached, loop to the beginning and continue.
4 PARCEL_MEDIA_COMMAND_TEXTURE key uuid Used to get or set the parcel's media texture.
5 PARCEL_MEDIA_COMMAND_URL string url Used to get or set the parcel's media url.
6 PARCEL_MEDIA_COMMAND_TIME float time Move a media stream to a specific time.
7 PARCEL_MEDIA_COMMAND_AGENT key uuid Applies the media command to the specified agent only.
8 PARCEL_MEDIA_COMMAND_UNLOAD Used to unload the movie and restores the original texture.
9 PARCEL_MEDIA_COMMAND_AUTO_ALIGN integer boolean Used to set the parcel option 'Auto scale content'.
10 PARCEL_MEDIA_COMMAND_TYPE string mime_type Used to get or set the parcel media MIME type (e.g. "text/html"). (1.19.1 RC0 or later)
11 PARCEL_MEDIA_COMMAND_SIZE integer x, integer y Used to get or set the parcel media pixel resolution. (1.19.1 RC0 or later)
12 PARCEL_MEDIA_COMMAND_DESC string desc Used to get or set the parcel media description. (1.19.1 RC0 or later)
13 PARCEL_MEDIA_COMMAND_LOOP_SET float loop Used to get or set the parcel's media loop duration. (1.19.1 RC0 or later)
Constant Return Description
4 PARCEL_MEDIA_COMMAND_TEXTURE key uuid Used to get or set the parcel's media texture.
5 PARCEL_MEDIA_COMMAND_URL string url Used to get or set the parcel's media url.
10 PARCEL_MEDIA_COMMAND_TYPE string mime_type Used to get or set the parcel media MIME type (e.g. "text/html"). (1.19.1 RC0 or later)
11 PARCEL_MEDIA_COMMAND_SIZE integer x, integer y Used to get or set the parcel media pixel resolution. (1.19.1 RC0 or later)
12 PARCEL_MEDIA_COMMAND_DESC string desc Used to get or set the parcel media description. (1.19.1 RC0 or later)
13 PARCEL_MEDIA_COMMAND_LOOP_SET float loop Used to get or set the parcel's media loop duration. (1.19.1 RC0 or later)
Constant Parameter Description
0 PARCEL_MEDIA_COMMAND_STOP Stop the media stream and go back to the first frame.
1 PARCEL_MEDIA_COMMAND_PAUSE Pause the media stream (stop playing but stay on current frame).
2 PARCEL_MEDIA_COMMAND_PLAY Start the media stream playing from the current frame and stop when the end is reached.
3 PARCEL_MEDIA_COMMAND_LOOP Start the media stream playing from the current frame. When the end is reached, loop to the beginning and continue.
4 PARCEL_MEDIA_COMMAND_TEXTURE key uuid Used to get or set the parcel's media texture.
5 PARCEL_MEDIA_COMMAND_URL string url Used to get or set the parcel's media url.
6 PARCEL_MEDIA_COMMAND_TIME float time Move a media stream to a specific time.
7 PARCEL_MEDIA_COMMAND_AGENT key uuid Applies the media command to the specified agent only.
8 PARCEL_MEDIA_COMMAND_UNLOAD Used to unload the movie and restores the original texture.
9 PARCEL_MEDIA_COMMAND_AUTO_ALIGN integer boolean Used to set the parcel option 'Auto scale content'.
10 PARCEL_MEDIA_COMMAND_TYPE string mime_type Used to get or set the parcel media MIME type (e.g. "text/html"). (1.19.1 RC0 or later)
11 PARCEL_MEDIA_COMMAND_SIZE integer x, integer y Used to get or set the parcel media pixel resolution. (1.19.1 RC0 or later)
12 PARCEL_MEDIA_COMMAND_DESC string desc Used to get or set the parcel media description. (1.19.1 RC0 or later)
13 PARCEL_MEDIA_COMMAND_LOOP_SET float loop Used to get or set the parcel's media loop duration. (1.19.1 RC0 or later)