Difference between revisions of "Panorama"
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== Preparation == | == Preparation == | ||
Make sure to set your graphics preferences before getting started. You should be on a high-end computer that fully supports all of Second Life's visual effects with ease. | Make sure to set your graphics preferences before getting started. You should be on a high-end computer that fully supports all of Second Life's visual effects with ease. Torley prefers running SL as a maximized window to capture as much of the screen at once while being able to switch to other applications, such as the panorama editor. | ||
# Go to '''Edit''' menu > '''Preferences''' and click '''Graphics''' tab. | |||
# On the '''Quality and Performance''' slider, click '''Ultra'''. | |||
# Go to Edit menu > Preferences and click Graphics tab. | #* Optionally, check '''Custom''' and increase '''Draw Distance''' to '''512 m'''. This may severely drop framerate but provides a much longer range of view. | ||
# On the Quality and Performance slider, click Ultra. | #* Also, disable '''Avatar Impostors''' — they speed up performance but look cruddy in a high-res scene. | ||
#* Optionally, check Custom and increase Draw Distance to 512 m. This may severely drop framerate. | # Click '''Input & Camera''' tab, also in the Preferences. | ||
#* Also, disable Avatar Impostors — they speed up performance but look cruddy in a high-res scene. | # Uncheck '''Show Avatar in Mouselook'''. | ||
# Click OK. | # Click '''OK'''. | ||
# Teleport to a location you want to make a panorama of. | # Teleport to a location you want to make a panorama of. | ||
# If you can't get a good enough view of your surroundings, fly 25-50 m above the terrain mesh — or even more if the environment has extremely varied heights. | # If you can't get a good enough view of your surroundings, fly 25-50 m above the terrain mesh — or even more if the environment has extremely varied heights. | ||
#* You should feel like you're in a "sweet spot" where everything around you looks wonderful and interesting: rolling hills on one side, a majestic waterfall in another direction, and assorted buildings to the north. | #* You should feel like you're in a "sweet spot" where everything around you looks wonderful and interesting: rolling hills on one side, a majestic waterfall in another direction, and assorted buildings to the north. [http://www.flickr.com/photos/torley/sets/72157594425797728/ See varied examples.] | ||
# Go to World | # Go to '''World''' > '''Environment Settings''' and click '''Environment Editor''' to change your [[WindLight]]/time of day setting. | ||
#* For instance, if you're at a beautiful beach, opt for a rosy sunset. | #* For instance, if you're at a beautiful beach, opt for a rosy sunset. | ||
# Wait for the scene to fully rez in. You don't want gray or blurry textures. | # Wait for the scene to fully rez in. You don't want gray or blurry textures. | ||
== Photography == | == Photography == | ||
# Use File menu > Take Snapshot. | This should take no more than 3 minutes on a capable computer. | ||
# Select Save to your hard drive. | |||
# Under Format, select PNG or BMP. The former saves space but will take more time on slower computers. | # Use '''File''' menu > '''Take Snapshot'''. | ||
# Click Save button, create a new folder to save your first round of panoramic images to, and save it. This is your test shot. | # Select '''Save to your hard drive'''. | ||
# In your operating system, open that image to make sure it saved correctly. Then, you can delete the test shot. | # Under '''Format''', select '''PNG''' or '''BMP'''. The former saves space but will take more time on slower computers. | ||
# Click '''Save''' button, create a new folder to save your first round of panoramic images to, and save it. This is your test shot. | |||
# In your operating system's file navigation system, open that image to make sure it saved correctly. Then, you can delete the test shot. | |||
#* Torley has dual monitors and likes to keep one window open on his desktop showing thumbnails of images as he goes along. | #* Torley has dual monitors and likes to keep one window open on his desktop showing thumbnails of images as he goes along. | ||
# In Second Life, go into | # In Second Life, go into mouselook from '''View''' menu > '''Mouselook''', or simply press "M" key when the chat bar is closed. | ||
# Start moving your mouse around and take pictures of ''every'' angle around you. Overlap is fine. Make sure you don't leave any gaps in the sky. | # Start moving your mouse around and take pictures of ''every'' angle around you. Overlap is fine. Make sure you don't leave any gaps in the sky. ''Don't'' move your avatar. | ||
#* A finished panorama can typically consist of 50-200 images; less if you have a high screen resolution such as 1920x1200, more if you do a lot of overlap. | |||
== Advanced == | == Advanced == | ||
It's greatly beneficial to reduce all moving elements in the scene. Smart panorama software can remove them without ghosting | It's greatly beneficial to reduce all moving elements in the scene. Smart panorama software can remove them without ghosting, but in case you need additional help: | ||
=== Freezing the sky === | === Freezing the sky === | ||
# Go to World > Environment Settings > Environment Editor. | # Go to '''World''' > '''Environment Settings''' > '''Environment Editor'''. | ||
# Click Advanced Sky. | # Click '''Advanced Sky'''. | ||
# Click Clouds tab. | # Click '''Clouds''' tab. | ||
# Click the Lock buttons next to both Cloud Scroll X and Cloud Scroll Y. | # Click the ''''''Lock'''''' buttons next to both '''Cloud Scroll X''' and '''Cloud Scroll Y'''. | ||
# Also uncheck Draw Classic Clouds — they keep moving no matter what. | # Also uncheck '''Draw Classic Clouds''' — they keep moving no matter what. | ||
=== Freezing the water === | === Freezing the water === | ||
This isn't a total freeze, but it's close enough. | This isn't a total freeze, but it's close enough. | ||
# Go to World > Environment Settings > Environment Editor. | # Go to '''World''' > '''Environment Settings''' > '''Environment Editor'''. | ||
# Click Advanced Water. | # Click '''Advanced Water'''. | ||
# Click Image tab. | # Click '''Image''' tab. | ||
# Set ''all'' Big Wave Direction and Little Wave Direction X-Y sliders to 0.00. | # Set ''all'' '''Big Wave Direction''' and '''Little Wave Direction X-Y''' sliders to 0.00. | ||
== Flexiprims === | == Flexiprims === | ||
# Enable [[Advanced menu]]. | # Enable [['''Advanced''' menu]]. | ||
# Go to Advanced > Rendering > Features > Flexible Objects. Flexis will freeze. | # Go to '''Advanced''' > '''Rendering''' > '''Features''' > '''Flexible Objects'''. Flexis will freeze. | ||
Other things can be frozen in the Advanced menu, such as toggling Advanced menu > Rendering > Animate Textures. | Other things can be frozen in the '''Advanced''' menu, such as toggling '''Advanced''' menu > '''Rendering''' > '''Animate Textures'''. | ||
== See also == | == See also == | ||
* '''[http://torley.com/tutorial-how-to-make-a-beautiful-second-life-panorama-in-15-minutes How to make a beautiful Second Life panorama in 15 minutes]''' - Torley's first foray into the craft. | * '''[http://torley.com/tutorial-how-to-make-a-beautiful-second-life-panorama-in-15-minutes How to make a beautiful Second Life panorama in 15 minutes]''' - Torley's first foray into the craft. Some info is out-of-date but this is where it all began. |
Revision as of 18:14, 31 July 2009
Welcome to the art of epic.
Preparation
Make sure to set your graphics preferences before getting started. You should be on a high-end computer that fully supports all of Second Life's visual effects with ease. Torley prefers running SL as a maximized window to capture as much of the screen at once while being able to switch to other applications, such as the panorama editor.
- Go to Edit menu > Preferences and click Graphics tab.
- On the Quality and Performance slider, click Ultra.
- Optionally, check Custom and increase Draw Distance to 512 m. This may severely drop framerate but provides a much longer range of view.
- Also, disable Avatar Impostors — they speed up performance but look cruddy in a high-res scene.
- Click Input & Camera tab, also in the Preferences.
- Uncheck Show Avatar in Mouselook.
- Click OK.
- Teleport to a location you want to make a panorama of.
- If you can't get a good enough view of your surroundings, fly 25-50 m above the terrain mesh — or even more if the environment has extremely varied heights.
- You should feel like you're in a "sweet spot" where everything around you looks wonderful and interesting: rolling hills on one side, a majestic waterfall in another direction, and assorted buildings to the north. See varied examples.
- Go to World > Environment Settings and click Environment Editor to change your WindLight/time of day setting.
- For instance, if you're at a beautiful beach, opt for a rosy sunset.
- Wait for the scene to fully rez in. You don't want gray or blurry textures.
Photography
This should take no more than 3 minutes on a capable computer.
- Use File menu > Take Snapshot.
- Select Save to your hard drive.
- Under Format, select PNG or BMP. The former saves space but will take more time on slower computers.
- Click Save button, create a new folder to save your first round of panoramic images to, and save it. This is your test shot.
- In your operating system's file navigation system, open that image to make sure it saved correctly. Then, you can delete the test shot.
- Torley has dual monitors and likes to keep one window open on his desktop showing thumbnails of images as he goes along.
- In Second Life, go into mouselook from View menu > Mouselook, or simply press "M" key when the chat bar is closed.
- Start moving your mouse around and take pictures of every angle around you. Overlap is fine. Make sure you don't leave any gaps in the sky. Don't move your avatar.
- A finished panorama can typically consist of 50-200 images; less if you have a high screen resolution such as 1920x1200, more if you do a lot of overlap.
Advanced
It's greatly beneficial to reduce all moving elements in the scene. Smart panorama software can remove them without ghosting, but in case you need additional help:
Freezing the sky
- Go to World > Environment Settings > Environment Editor.
- Click Advanced Sky.
- Click Clouds tab.
- Click the 'Lock' buttons next to both Cloud Scroll X and Cloud Scroll Y.
- Also uncheck Draw Classic Clouds — they keep moving no matter what.
Freezing the water
This isn't a total freeze, but it's close enough.
- Go to World > Environment Settings > Environment Editor.
- Click Advanced Water.
- Click Image tab.
- Set all Big Wave Direction and Little Wave Direction X-Y sliders to 0.00.
Flexiprims =
- Enable '''Advanced''' menu.
- Go to Advanced > Rendering > Features > Flexible Objects. Flexis will freeze.
Other things can be frozen in the Advanced menu, such as toggling Advanced menu > Rendering > Animate Textures.
See also
- How to make a beautiful Second Life panorama in 15 minutes - Torley's first foray into the craft. Some info is out-of-date but this is where it all began.