User:Strife Onizuka/Sandbox/Switch/Switch: Difference between revisions
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}}</includeonly><noinclude>---- | }}</includeonly><noinclude>---- | ||
{{#vardefine:caveats}}{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=true}}{{#var:caveats}} | {{#vardefine:caveats}}{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=true}}{{#var:caveats}} | ||
---- | *---- | ||
{{#vardefine:caveats}}{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=false}}{{#var:caveats}} | {{#vardefine:caveats}}{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=false}}{{#var:caveats}} | ||
----</noinclude> | *----</noinclude> |
Revision as of 01:35, 20 April 2008
- If ta is missing from the prim's inventory and it is not a UUID or it is not a sound then an error is shouted on DEBUG_CHANNEL.
- When a UUID is used for ta there are no asset permissions consequences.
- The resulting object develops no new usage restrictions that might have occured if the asset had been placed in the objects inventory (and subsequently accessed by inventory name).
- ----
- If ta is missing from the prim's inventory or it is not a sound then an error is shouted on DEBUG_CHANNEL.
- ----