Difference between revisions of "Viewer Roadmap"
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===Q2 End and Beyond=== | ===Q2 End and Beyond=== | ||
* Viewer Stability | * [[Viewer Stability]] | ||
** [[Render Stability#GL Abstraction]] | ** [[Render Stability#GL Abstraction]] | ||
** [[Viewer App Cleanup#Phase 3]] | ** [[Viewer App Cleanup#Phase 3]] | ||
* User Interface Roadmap | * [[User Interface Roadmap]] | ||
** Other | ** Other | ||
*** [[SL Search#Milestone 2]] | *** [[SL Search#Milestone 2]] |
Revision as of 11:07, 22 April 2008
The purpose of this article is to describe projects on the general Viewer architecture that are in progress or consideration by Linden Lab in the medium-term.
Q1 End
- Viewer Stability
- Viewer Statistics - Completed
- Viewer App Cleanup#Phase 1 - Phase 1 Completed
- Viewer App Cleanup#Phase 2 - Phase 2 Completed
- Viewer Crash Reporting#Phase 1 - Phase 1 Completed
- Viewer Crash Hunters
- Viewer Memory Manager
- User Interface Roadmap
- UI Cleanup
- UI Cleanup#Phase 1 - Phase 1 Completed
- UI Cleanup#Phase 2 - Phase 1 Completed
- Notifications Redesign#Phase 1
- Skinning
- Skinning#Phase 0 (Dazzle as a refresh of UI) - Phase 0 Completed
- UI Cleanup
Q2 Start-Mid
- User Interface Roadmap
- Improving the initial resident experience
- Browser based HUD
- Make UI Easier to Learn in First Five Minutes
- UI Cleanup
- Skinning
- Skinning#Phase 1 (Switchable skins)
- Skinning#Phase 2 (Improve user localizations)
- Improving the initial resident experience
Q2 End and Beyond
- User Interface Roadmap
- Other
- UI Cleanup
- Skinning
- Skinning#Phase 3 (XUI Cleanup)
- Skinning#Phase 4 (Data Driven Menus)
Unscheduled at this Time
Cleanup
Optimization
- Viewer Frame Sync
- Allow users to sync/limit the viewer framerate and/or sleep a certain amount per frame
Features
- Voice Enhancements - Phase 1 Complete - Phase 2 Complete
- Provide Voice Chat in Second Life
- Media on a parcel - Milestone 1 Complete
- Support HTML, textures, and other URL formats for parcel media
- WindLight Enhancements - Phase 1 Complete