Difference between revisions of "Viewerhelp:Color Picker"

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{{FROZEN Help Article - In Translation|Batch 3}}


Selects a color for use on things like {{vh|Build_Tools_-_Texture|objects}}, {{vh|Preferences_-_Chat|chat text}}, or personal editing {{vh|Preferences_-_General|effects}}.   
Selects a color for use on things like {{vh|Build_Tools_-_Texture|objects}}, {{vh|Preferences_-_Chat|chat text}}, or personal editing {{vh|Preferences_-_General|effects}}.   

Revision as of 16:46, 5 March 2010

KBwarning.png Warning: DO NOT MODIFY THIS ARTICLE. IT IS BEING TRANSLATED.

Selects a color for use on things like objects, chat text, or personal editing effects.

Save a color you like by dragging the Current color to one of the preset squares at the bottom of the window.

Color spectrum   Sets the color based on the cross-shaped cursor's location. Move the cursor by clicking anywhere in the large square.
Current color   Displays the currently-selected color.
Red
Green
Blue
  Sets a color numerically based on red, green, and blue values from 0 to 255.
Hue   Sets the base color by moving the cursor left to right across the color field, from 0 to 360.
Sat   Sets how vibrant the color is by moving the cursor from bottom to top on the color field, from 0 to 100.
Lum   Sets how light or dark the color is by moving the triangle on the bar (to the right of the color spectrum) from bottom to top, on a scale of 0 to 100. You can also drag the triangle directly.
Eyedropper tool   Sets the color based on the color of an object inworld. Click the eyedropper tool, then click any inworld object to capture its color. Note: This doesn't capture color from applied textures.
Apply now   Immediately applies the selected color to what you're editing.