Difference between revisions of "Mesh/Other resources"
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(Created page with '{{Navbox/Mesh}} '''Known Bugs/Limitations:''' * Limited to 8 faces per asset * No support for transforms or instancing in the collada asset * 64K vertex limit * Meshes will some...') |
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=== Limitations === | |||
* Limited to 8 faces per asset | * Limited to 8 faces per asset | ||
* No support for transforms or instancing in the collada asset | * No support for transforms or instancing in the collada asset | ||
* 64K vertex limit | * 64K vertex limit | ||
=== Known Bugs === | |||
* Meshes will sometimes disappear after loading. Relogging will make them reappear. | * Meshes will sometimes disappear after loading. Relogging will make them reappear. | ||
* Loading a mesh for the first time might cause the viewer to hang temporarily. | * Loading a mesh for the first time might cause the viewer to hang temporarily. | ||
===Download Mesh First Look=== | === Download Mesh First Look === | ||
*link goes here | *link goes here | ||
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===Mesh Forums=== | === Mesh Forums === | ||
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===Office Hours=== | ===Office Hours=== | ||
<br /> | |||
===FAQS=== | ===FAQS=== | ||
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<br /> <br /> | |||
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During T Linden's road map presentation at SLCC 2009, a sneak peek was shown for Mesh importation into Second Life, along with dynamic lighting and shadows: | During T Linden's road map presentation at SLCC 2009, a sneak peek was shown for Mesh importation into Second Life, along with dynamic lighting and shadows: | ||
'''Tech Demo Video:''' | |||
<videoflash>swh6gY_dEH0|425|344</videoflash> | |||
[[Category:Mesh]] | [[Category:Mesh]] |
Revision as of 11:34, 6 May 2010
Limitations
- Limited to 8 faces per asset
- No support for transforms or instancing in the collada asset
- 64K vertex limit
Known Bugs
- Meshes will sometimes disappear after loading. Relogging will make them reappear.
- Loading a mesh for the first time might cause the viewer to hang temporarily.
Download Mesh First Look
- link goes here
Mesh Forums
http://blogs.secondlife.com/community/forums/mesh
Note: this link appears to be dead.
Mesh on Pjira
All mesh bugs should be created as a Viewer (VWR) issue. When you are asked to choose Components, please mark your issue with Mesh.
If you have never used Jira or are unsure of how to file a bug, please go here JIRA
Office Hours
FAQS
Other Information
During T Linden's road map presentation at SLCC 2009, a sneak peek was shown for Mesh importation into Second Life, along with dynamic lighting and shadows:
Tech Demo Video: <videoflash>swh6gY_dEH0|425|344</videoflash>