Difference between revisions of "Talk:OGP LLSD"

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(New page: Please add an unsigned 32-bit integer type to LLSD. LLSD XML human readability is shot when it comes to uints, and a lot of time is spent doing the Base64 encoding/decoding. See [http://ji...)
 
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Please add an unsigned 32-bit integer type to LLSD. LLSD XML human readability is shot when it comes to uints, and a lot of time is spent doing the Base64 encoding/decoding. See [http://jira.secondlife.com/browse/MU-18 MU-18]. --[[User:Eddy Stryker|Eddy Stryker]] 17:53, 30 September 2008 (PDT)
Please add an unsigned 32-bit integer type to LLSD. LLSD XML human readability is shot when it comes to uints, and a lot of time is spent doing the Base64 encoding/decoding. See [http://jira.secondlife.com/browse/MU-18 MU-18]. --[[User:Eddy Stryker|Eddy Stryker]] 17:53, 30 September 2008 (PDT)
--
Eddy...
# how much is "a lot of time" ?
# what is the alternative binary encoding that you're recommending?
# wrt integer encoding.. can't you just assume two's complement and convert negative values to positive ones?
-- [[User:Infinity Linden|Infinity Linden]] 19:22, 30 September 2008 (PDT)

Revision as of 18:52, 30 September 2008

Please add an unsigned 32-bit integer type to LLSD. LLSD XML human readability is shot when it comes to uints, and a lot of time is spent doing the Base64 encoding/decoding. See MU-18. --Eddy Stryker 17:53, 30 September 2008 (PDT)

--

Eddy...

  1. how much is "a lot of time" ?
  2. what is the alternative binary encoding that you're recommending?
  3. wrt integer encoding.. can't you just assume two's complement and convert negative values to positive ones?

-- Infinity Linden 19:22, 30 September 2008 (PDT)