Difference between revisions of "Talk:OGP LLSD"
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Eddy Stryker (talk | contribs) (New page: Please add an unsigned 32-bit integer type to LLSD. LLSD XML human readability is shot when it comes to uints, and a lot of time is spent doing the Base64 encoding/decoding. See [http://ji...) |
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Please add an unsigned 32-bit integer type to LLSD. LLSD XML human readability is shot when it comes to uints, and a lot of time is spent doing the Base64 encoding/decoding. See [http://jira.secondlife.com/browse/MU-18 MU-18]. --[[User:Eddy Stryker|Eddy Stryker]] 17:53, 30 September 2008 (PDT) | Please add an unsigned 32-bit integer type to LLSD. LLSD XML human readability is shot when it comes to uints, and a lot of time is spent doing the Base64 encoding/decoding. See [http://jira.secondlife.com/browse/MU-18 MU-18]. --[[User:Eddy Stryker|Eddy Stryker]] 17:53, 30 September 2008 (PDT) | ||
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Eddy... | |||
# how much is "a lot of time" ? | |||
# what is the alternative binary encoding that you're recommending? | |||
# wrt integer encoding.. can't you just assume two's complement and convert negative values to positive ones? | |||
-- [[User:Infinity Linden|Infinity Linden]] 19:22, 30 September 2008 (PDT) |
Revision as of 18:52, 30 September 2008
Please add an unsigned 32-bit integer type to LLSD. LLSD XML human readability is shot when it comes to uints, and a lot of time is spent doing the Base64 encoding/decoding. See MU-18. --Eddy Stryker 17:53, 30 September 2008 (PDT)
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Eddy...
- how much is "a lot of time" ?
- what is the alternative binary encoding that you're recommending?
- wrt integer encoding.. can't you just assume two's complement and convert negative values to positive ones?
-- Infinity Linden 19:22, 30 September 2008 (PDT)