Synchronize
Revision as of 01:09, 14 November 2010 by Cay Trudeau (talk | contribs)
//simple synchronize script for two or more separate prims, like wings for instance
// assuming the task(); is 100% similar in all prims and takes less than 1 sec to implement
float i = llGetTime(); task(); float x = llGetTime(); while (llGetUnixTime()%2 == 0)//odd or even seconds { llSleep(1-(x-i));// one second minus time that has passed }