MultiUser Dialog Handler
Introduction
I found that i was constantly rewriting a pile of dialog handling functions in my scrips so i decided to write a single dialog handler script. It needed to have the following features;
- Support multiple simultaneous menus from different users, scripts and prims.
- Support fixed top buttons that will persist on lists.
- Support fixed bottom buttons with include Back and Exit buttons.
- Handle item lists > 12 and automatically insert << and >> buttons to scroll through the lists.
- Handle timeouts and communicate timeout back to calling script.
- Handles truncation of the buttons and text to stop errors in llDialog
Using The Script
Calling a Simple Menu
In the script that is calling the menu I use a function something like this.
<lsl> // Link Commands integer LINK_MENU_DISPLAY = 300; integer LINK_MENU_RETURN = 320; integer LINK_MENU_TIMEOUT = 330;
DisplayMenu(key id)
{ // Menu Functions
string menuDescripter = "mymenu"; //An identifier to show what menu called the script. I often include the script name plus menu name. string menuNavigate = "FALSE"; //Navigation buttons not displayed string menuText = "This is the menu text that will be displayed."; // The text will be trimmed to 510 characters string menuButtons = "TopLeft~Top~TopRight~Left~Center~Right~BottomLeft~Bottom~BottomRight"; // The buttons, each button separated by a '~'. llMessageLinked(LINK_THIS, LINK_MENU_DISPLAY, menuDescripter+"|"+menuNavigate+"|"+menuText+"|"+ menuButtons, id);
} </lsl>
This will display a menu that looks something like
This is the menu text that will be displayed.
TopLeft | Top | TopRight |
Left | Center | Right |
BottomLeft | Bottom | BottomRight |
In this case we now add navigation buttons to the bottom of the script. Back and Exit buttons are added to the bottom and if necessary >> and << buttons. In the script that is calling the menu I use a function something like this.
<lsl> // Link Commands integer LINK_MENU_DISPLAY = 300; integer LINK_MENU_RETURN = 320; integer LINK_MENU_TIMEOUT = 330;
DisplayMenu(key id)
{ // Menu Functions
string menuDescripter = "mymenu"; //An identifier to show what menu called the script. I often include the script name plus menu name. string menuNavigate = "TRUE"; //The display of the bottom navigation buttons is set to TRUE string menuText = "This is the menu text that will be displayed."; // The text will be trimmed to 510 characters string menuButtons = "Owner~Group~All"; // The buttons, each button separated by a '~'. Buttons will be trimmed to 24 characters llMessageLinked(LINK_THIS, LINK_MENU_DISPLAY, menuDescripter+"|"+menuNavigate+"|"+menuText+"|"+ menuButtons, id);
} </lsl>
This will display a menu that looks something like this.
This is the menu text that will be displayed.
Owner | Group | All |
Back | Exit |
Calling a Complex Menu
In the following case we will have 10 buttons that are going to be displayed. Because we will also display the bottom 3 buttons this will be spanned across 2 menus. We will also include 2 fixed buttons that always display at the top of the menu, PLUS each button has a unique descriptor that is displayed. Here is the menu call.
<lsl> // Link Commands integer LINK_MENU_DISPLAY = 300; integer LINK_MENU_RETURN = 320; integer LINK_MENU_TIMEOUT = 330;
DisplayMenu(key id)
{ // Menu Functions
string menuDescripter = "mymenu" string menuNavigate = "TRUE"; string menuText = "Main text displayed.~text1~text2~text3~text4~text5~text6~text7~text8~text9~text10"; string menuButtons = "B1~B2~B3~B4~B5~B6~B7~B8~B9~B10"; string menuFixedButtons = "FIXED1~FIXED2" llMessageLinked(LINK_THIS, LINK_MENU_DISPLAY, menuDescripter+"|"+menuNavigate+"|"+menuText+"|"+ menuButtons+"|"+menuFixedButtons, id);
} </lsl>
This will display the following 2 menus
Menu1
Main text displayed. item1 item2 item3 item4 item5 item6 item7
FIXED1 | FIXED2 | B1 |
B2 | B3 | B4 |
B5 | B6 | B7 |
Back | >> |
Menu2 (on clicking the >> button)
Main text displayed. item8 item9 item10
FIXED1 | FIXED2 | B8 |
B9 | B10 | |
<< | Back | Exit |
Parsing the returning Menu information
Note that if the user clicks on the << or >> buttons the calling script WILL NOT see any response. The correct menu is displayed. The calling script only receives a response when one of the buttons or Back/Exit are clicked. Clicking on a space button will cause the menu to redisplay.
The script that expects the response back from the menu has the following
<lsl> // Link Commands integer LINK_MENU_DISPLAY = 300; integer LINK_MENU_RETURN = 320; integer LINK_MENU_TIMEOUT = 330;
default
{
link_message(integer intSenderNum, integer num, string message, key id) { if (num == LINK_MENU_RETURN) { list returnMenu = llParseString2List(message, ["|"], []); string menuDescriptor = llList2String(returnMenu,0); // The idenfifying descriptor. I sometimes use the name of the script plus menu and parent menu name if (menuDescriptor == "mymenu") { // Is this a response to "mymenu" from the dialog script? string item = llList2String(returnMenu,1); // The actual button pushed
// id == the key of the menu user. // The button pressed in the menu is 'item', so now do something with it } } else if (num == LINK_MENU_TIMEOUT) { if (message == "mymenu") { // We received a timeout (don't worry the listens are all dealt with) so you might want to IM the menu user. } } }
} </lsl>
The Script
<lsl> // ******************************************************************** // // Menu Display Script // // Menu command format // string = menuidentifier | display navigate? TRUE/FALSE | menuMaintitle~subtitle1~subtitle2~subtitle3 | button1~button2~button3 {| fixedbutton1~fixedbutton2~fixedbutton3 optional} // key = menuuser key // // Return is in the format // "menuidentifier | item" // // menusDescription [menuchannel, key, menu & parent, return link, nav?, titles, buttons, fixed buttons] // menusActive [menuchannel, menuhandle, time, page] // // by SimonT Quinnell // // CHANGES // 2010/10/14 - Timeout message now gets sent to the prim that called the menu, not LINK_THIS. Also includes menuidentifier // 2010/11/29 - Fixed Bug in RemoveUser function. Thanks for Virtouse Lilienthal for pointing it out. // 2010/11/29 - Tidied up a little and removed functions NewMenu and RemoveUser that are only called once // // // ********************************************************************
// ********************************************************************
// CONSTANTS
// ********************************************************************
// Link Commands integer LINK_MENU_DISPLAY = 300; integer LINK_MENU_CLOSE = 310; integer LINK_MENU_RETURN = 320; integer LINK_MENU_TIMEOUT = 330;
// Main Menu Details string BACK = "<<"; string FOWARD = ">>"; list MENU_NAVIGATE_BUTTONS = [ " ", "Back", "Exit"]; float MENU_TIMEOUT_CHECK = 10.0; integer MENU_TIMEOUT = 120; integer MAX_TEXT = 510;
integer STRIDE_DESCRIPTION = 8;
integer STRIDE_ACTIVE = 4;
integer DEBUG = FALSE;
// ******************************************************************** // Variables // ********************************************************************
list menusDescription; list menusActive;
// ********************************************************************
// Functions - General
// ********************************************************************
debug(string debug) {
if (DEBUG) llSay(DEBUG_CHANNEL,"DEBUG:"+llGetScriptName()+":"+debug+" : Free("+(string)llGetFreeMemory()+")");
}
integer string2Bool (string test)
{
if (test == "TRUE") return TRUE; else return FALSE;
}
// ******************************************************************** // Functions - Menu Helpers // ********************************************************************
integer NewChannel() { // generates unique channel number
integer channel;
do channel = -(llRound(llFrand(999999)) + 99999); while (~llListFindList(menusDescription, [channel]));
return channel;
}
string CheckTitleLength(string title)
{
if (llStringLength(title) > MAX_TEXT) title = llGetSubString(title, 0, MAX_TEXT-1); return title;
}
list FillMenu(list buttons)
{ //adds empty buttons until the list length is multiple of 3, to max of 12
integer i; list listButtons; for(i=0;i<llGetListLength(buttons);i++) { string name = llList2String(buttons,i); if (llStringLength(name) > 24) name = llGetSubString(name, 0, 23); listButtons = listButtons + [name]; } while (llGetListLength(listButtons) != 3 && llGetListLength(listButtons) != 6 && llGetListLength(listButtons) != 9 && llGetListLength(listButtons) < 12) { listButtons = listButtons + [" "]; } buttons = llList2List(listButtons, 9, 11); buttons = buttons + llList2List(listButtons, 6, 8); buttons = buttons + llList2List(listButtons, 3, 5); buttons = buttons + llList2List(listButtons, 0, 2); return buttons;
}
RemoveMenu(integer channel, integer echo) {
integer index = llListFindList(menusDescription, [channel]);
if (index != -1) { key menuId = llList2Key(menusDescription, index+1); string menuDetails = llList2String(menusDescription, index+2); integer menuLink = llList2Integer(menusDescription, index+3); menusDescription = llDeleteSubList(menusDescription, index, index + STRIDE_DESCRIPTION - 1); RemoveListen(channel);
if (echo) llMessageLinked(menuLink, LINK_MENU_TIMEOUT, menuDetails, menuId); }
}
RemoveListen(integer channel) {
integer index = llListFindList(menusActive, [channel]); if (index != -1) { llListenRemove(llList2Integer(menusActive, index + 1)); menusActive = llDeleteSubList(menusActive, index, index + STRIDE_ACTIVE - 1); }
}
// ******************************************************************** // Functions - Menu Main // ********************************************************************
DisplayMenu(key id, integer channel, integer page) {
string menuTitle; list menuSubTitles; list menuButtonsAll; list menuButtons; list menuNavigateButtons; list menuFixedButtons;
integer max = 12;
// Populate values integer index = llListFindList(menusDescription, [channel]); menuButtonsAll = llParseString2List(llList2String(menusDescription, index+6), ["~"], []); if (llList2String(menusDescription, index+7) != "") menuFixedButtons = llParseString2List(llList2String(menusDescription, index+7), ["~"], []);
// Set up the menu buttons if (llList2Integer(menusDescription, index+4)) menuNavigateButtons= MENU_NAVIGATE_BUTTONS; else if (llGetListLength(menuButtonsAll) > (max-llGetListLength(menuFixedButtons))) menuNavigateButtons = [" ", " ", " "]; // FIXME: add sanity check for menu page max = max - llGetListLength(menuFixedButtons) - llGetListLength(menuNavigateButtons); integer start = page*max; integer stop = (page+1)*max - 1; menuButtons = FillMenu(menuFixedButtons + llList2List(menuButtonsAll, start, stop));
// Generate the title list tempTitle = llParseString2List(llList2String(menusDescription, index+5), ["~"], []); menuTitle = llList2String(tempTitle,0); if (llGetListLength(tempTitle) > 1) menuSubTitles = llList2List(tempTitle, 1, -1); if (llGetListLength(menuSubTitles) > 0) { integer i; for(i=start;i<(stop+1);++i) { if (llList2String(menuSubTitles, i) != "") menuTitle += "\n"+llList2String(menuSubTitles, i); } } menuTitle = CheckTitleLength(menuTitle); // Add navigate buttons if necessary if (page > 0) menuNavigateButtons = llListReplaceList(menuNavigateButtons, [BACK], 0, 0); if (llGetListLength(menuButtonsAll) > (page+1)*max) menuNavigateButtons = llListReplaceList(menuNavigateButtons, [FOWARD], 2, 2); // Set up listen and add the row details integer menuHandle = llListen(channel, "", id, ""); menusActive = [channel, menuHandle, llGetUnixTime(), page] + menusActive;
llSetTimerEvent(MENU_TIMEOUT_CHECK);
// Display menu llDialog(id, menuTitle, menuNavigateButtons + menuButtons, channel);
}
// ********************************************************************
// Event Handlers
// ********************************************************************
default {
listen(integer channel, string name, key id, string message) { if (message == BACK) { integer index = llListFindList(menusActive, [channel]); integer page = llList2Integer(menusActive, index+3)-1; RemoveListen(channel); DisplayMenu(id, channel, page); } else if (message == FOWARD) { integer index = llListFindList(menusActive, [channel]); integer page = llList2Integer(menusActive, index+3)+1; RemoveListen(channel); DisplayMenu(id, channel, page); } else if (message == " ") { integer index = llListFindList(menusActive, [channel]); integer page = llList2Integer(menusActive, index+3); RemoveListen(channel); DisplayMenu(id, channel, page); } else { integer index = llListFindList(menusDescription, [channel]); llMessageLinked(llList2Integer(menusDescription, index+3), LINK_MENU_RETURN, llList2String(menusDescription, index+2)+"|"+message, id); RemoveMenu(channel, FALSE); } } link_message(integer senderNum, integer num, string message, key id) { if (num == LINK_MENU_DISPLAY) { // Setup New Menu list temp = llParseString2List(message, ["|"], []); integer channel = NewChannel(); if (llGetListLength(temp) > 2) { menusDescription = [channel, id, llList2String(temp, 0), senderNum, string2Bool(llList2String(temp, 1)), llList2String(temp, 2), llList2String(temp, 3), llList2String(temp, 4)] + menusDescription;
DisplayMenu(id, channel, 0); } else llSay (DEBUG_CHANNEL, "ERROR in "+llGetScriptName()+": Dialog Script. Incorrect menu format"); } else if (num == LINK_MENU_CLOSE) { // Will remove all menus that have the user id. integer index_id = llListFindList(menusDescription, [id]); while (~index_id) { integer channel = llList2Integer(menusDescription, index_id-1); RemoveMenu(channel, FALSE); // Check for another menu by same user index_id = llListFindList(menusDescription, [id]); } } } timer() { // Check through timers and close if necessary integer i; list toRemove; integer currentTime = llGetUnixTime(); integer length = llGetListLength(menusActive); for(i=0;i<length;i+=STRIDE_ACTIVE) { if (currentTime - llList2Integer(menusActive, i+2) > MENU_TIMEOUT) toRemove = [llList2Integer(menusActive, i)] + toRemove; }
length = llGetListLength(toRemove); if (length > 0) { for(i=0;i<length;i++) { RemoveMenu(llList2Integer(toRemove, i), TRUE); } } }
}
</lsl>