Mesh/Exporting a mesh from ZBrush

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< Mesh
Revision as of 08:46, 30 December 2010 by Bea Linden (talk | contribs)
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Video tutorial

Sequinned sheep

<videoflash type="youtube">UaJ69dllees|640|505</videoflash>

Basic workflow

Create a box (or monkey or teapot or hippo)

Reduce polygons

Apply textures

Scale to meters

Export to COLLADA

Import to SL

Best practices

Bones and rigging

Gotchas and workarounds

Optimization techniques

Tutorial links