User:Desdemona Enfield
Scriptrix and Priminatrix
Des.de.mona is a master scripter and advanced builder.
She works for artists, mathematicians, physicists, educators, and product developers that create in-world content for the Linden grid and various opensimulator grids. She creates custom animations, sculpts and textures using both off the shelf tools and her own custom systems software. She pursues her own research projects in large scale scripted systems, photometric reconstruction, and interactive design.
Her award winning collaborations with Douglas Story include: FlowerBall, which was a Top Ten Art Installations noted by New World Notes; DynaFleur, which received 11,000 visitors in 2008 and was listed in the Linden Lab Showcase in 2009; and Ripple: A Meditation on Waves, which is listed in the Linden Lab showcase. She is the script author of the Burning Life 2008 to 2010 Lamplighter drumming systems, the Butterfly and Meteor Shower quest systems at Ode, an astrophysical visualization system at StellaNova, and the Explore It career exposition for Santa Barbara City College. In collaboration with Wizard Gynoid, she developed the scripts that create the visualizations of the E8 Special Lie Group which underlays the unified field theory of the physicist R Garrett Lisi. (1/2011)
If you Google her name as an exact phrase, you will get over 4000 hits.
She performs these functions on an ongoing basis....
- mentoring on scripting techniques and the mathematics underlying them
- relentless role play (smiles) and similar time consuming activities
- large scale collaborative project development
- smaller projects done on an ad hoc basis for self and friends.
Colaborative Project history (SL names unless otherwise indicated):
- The ELVEN educational center, Dewey Jung
- Flowerball, Douglas Story, Dizzy banjo
- gifting hugger, Random Calliope
- Butterfly Hunt at Ode, Elizabeth Tinsley
- Dynafleur, Douglas Story, Dizzy Banjo, Poid Malivich
- Shooting stars at Ode, Elizabeth Tinsley
- Stormeye, Douglas Story, Bryn Oh
- Ripple, Douglas Story, March McBain
- Visualisations of the E8 Lie algebra, Wizzard Gynoid, L. Garret Lisi (RL)
- Purgatorio, Douglas Story, DB Bailey, Rezzable's Garden of NPIRL Delights
- Astrophysical Simulations for MICA-VW, Curious George, CalTech
- Trolley systems at Misty New Orleans, Magnum Benoir
- PillFlower, Nar Duell, OCAD, Toronto
- Dancing with Myself, Nar Duell, OCAD, Toronto
- SBcc Explore It, Liz Jewell, DB Bailey, Douglas Story, Keystone Brouchard, Santa Barbara City College
- Urban Spectre, Douglas Story, DB Bailey, Burning Life 2008
- Kansas to Cairo inititative, DB Bailey, Kara Monahan, University of Southern California/Al Shams University, Cairo/US State Department
- Drums systems for Burning Life, Brigitte Kungler
- AMS PhotoSystem products, an in-world photographic staging system
- Technical Director: Soul Awakening Dance Group, Natalina Devona
- RMB City Exhibition - Long Sushe (Dragon Dormitory)
- RMB City Exhibition - Princess Iron Fan
- RMB City Exhibition - Factory Gesture vendor
- 1000 Avatars project, Gracie Kendal, scripting
- Theorem: The Galilean Moons, Douglas Story, March McBain
- Art Breakers: Embryo, Sledge Roffo
- D.construct, Douglas Story, March McBain
A truely tedious and incomplete listing of her trivial solo and more serious collaborative projects would be as follows:
- Art Breakers Project
- Theorem Project
- 1000 Avatars project
- RMB City exhibitions for OCAD artists.
- region metrics to monitor timer event jitter
- Scripting support for Bryn Oh's exhibitions at the Expo 2010 Shanghai
- land terraforming systems for Reaction Grid
- inter-grid presence detection systems which display at her office which grid she is currently working within
- the exhibit Ripple: a meditation on waves with Douglas Story
- a tram and watercraft transport system for the region Misty Old Orleans
- interactive scripting for the Kansas to Cairo archtectural training program of USC and ASU
- interactive career recruitment systems for Santa Barbara City College
- script development for the AMS Photo system devices
- visitor gifts in the Rezzable grid
- wide area landscapes created from segmented sculpts
- curvilinear inter prim texture mapping
- morphing stage ceilings for Music Island the shift thru platonic solids
- story writing and the creation of visual vignettes documenting these stories
- particle based astrophysical special effects: clusters, black holes, binaries
- a numeric analysis of sound roll-off and Doppler effects
- scripted devices to provide region lag metrics
- precision sculpt generation using computer programmed mathematics
- meteor shower stage effects for concerts at Music Island
- a detailed study into the glitched behaviors of sound synchronization
- using sine wave avatar robots for gallery exhibition rezzing
- role playing quest systems: permits, powers, access, events
- precision, multi-prim landscape sculpting with Phong Artifact suppression
- Dynafleur Redux at Caledon Kintyre (230,222,2624)
- village, ritual and stage drumming systems for Burning Life 2009
- an in-world introductory tutorial on Quantum Mechanics
- machinima director system for coordinating cameras, animations, and movement
- the mixed reality presentation "Dancing with Myself" for Nar Duell
- Desdemona received a 10,000 L$ award from Linden Labs for the discovery and investigation of a "previously unknown server denial of service attack vector" (jira SEC-301)
- Sample visualizations for health, physics, math, and finance. This 3D rezzing system, which will make 3D graphs of your own data, was being gifted freely at the data visualization lab at StellaNova (218,27,26) during 2009
- Vehicle performance metrics for deriving parameters from extant motion
- The StormEye exhibit at NMC Campus West (124, 78, 502)
- advanced scripted methods to perform wide are prim alignment
- The shooting star gifting system at Ode (194, 172, 151)
- on very short notice, the Ritual Drumming system used at Burning Life 2008
- Urban Spectre at Burning Life 2008 and now at Locus (102, 48, 31)
- The E8/4_21 polytope visualization (cf. Garrett Lisi's Theory of Everything ) at Burning Life 2008 and the Reaction Grid
- Quasar astrophysical data visualizations at StellaNova (218, 27, 26)
- using precision particle placement to create arbitrary surface shapes
- 2D Bessel wave simulations using n-body technique
- Pillflower World at NMC Campus 7 and OCAD Campus for Nar Duell
- Purgatorio at Rezzable's Garden of NPIRL Delights for DB Bailey
- stage prop 'one click' set management system
- The Butterfly Hunt gifting system at Ode (194, 172, 151)
- architectural simulations used for first life urban planning
- DynaFleur at Princeton South and Caledon Kintyre
- sporing mushrooms and solar/lunar beams in Chakryn Forest
- the hug gifting system distributed by Random Calliope
- FlowerBall at Princeton North and Burning Life 2007 and Cetus/Locus
- the capture and analysis of avatar and object ballistic motion
- advanced methods for scripted texture alignment
- platonic solid rezzer and other scripted geometric rezzers.
- a camera view control system with fixed view and variations on follow view
- distributed visitor logging system
- extended sound sequencing techniques
- numerous variations on animation control and puppeteering
- the ELVEN conference center
- development of deterministic analytical methods to achieve precise rotations of child prims
- SL solar kinematic analysis
- an analysis of the limits of validity for LSL arithmetic operations
- "Scripters type it better" (smiles)
- cf: Desdemona's in-world profile
- cf: Desdemona's technical blog
- Yes, she's on facebook; but they think she is not real (smiles)
- This material is for entertainment purposes only.
- Copyright 2005-2010, Desdemona Enfield, Ohio US, All Rights Reserved.
- SL usage permission granted per wiki agreement.