How do I make a donation box?
Revision as of 11:26, 21 April 2011 by Rand Linden (talk | contribs) (Text replace - 'Category:Information for Landowners' to '')
A donation box is a scripted object that Resident can right-click (CMD-click on Macintosh) and pay without receiving a service or object in return. You can make any object a donation box by adding a small script to it. To do so:
- Right-click the object inworld and choose Edit.
- Click on the Content tab. (Click More if you don't see it.)
- Click the New Script button.
- Delete everything in the script. Copy and paste the text in the box below.
- Click Save. If the compile is complete, close the script window and editing window. The Pay option should now appear in the pie menu when a Resident right-clicks on the object. Sample Donation Script:
<lsl> default {
touch_start(integer total_number) { llSay(0, "Please right-click me and select 'Pay...' to donate."); } money(key giver, integer amount) { string donor = llKey2Name(giver); llInstantMessage(giver,"Thank you for your donation, " + donor + "!"); llInstantMessage(llGetOwner(),donor + " has donated L$" + (string)amount + " to you."); }
}</lsl>
Once the script is installed, you can easily change the donation box's properties to accept left-clicks as well.
- If you've closed the editing window, right-click the object and choose Edit again.
- Make sure you're on the General tab in the Editor. (Click More if you don't see it.)
- At the bottom left, you'll see a dropdown list labeled When Left-Clicked:
- Set the option to Pay and close the editing window.