Template:LSL Constants/llCreateCharacter
Revision as of 12:05, 14 February 2012 by Jeremy Linden (talk | contribs)
Option | Value | Default | Description |
---|---|---|---|
CHARACTER_DESIRED_SPEED | 1 | Speed of pursuit in meters per second. | |
CHARACTER_RADIUS | 2 | Set collision capsule radius. | |
CHARACTER_LENGTH | 3 | Set collision capsule length - cannot be less than two times the radius. | |
TRAVERSAL_TYPE_SLOW | |||
TRAVERSAL_TYPE_FAST | |||
TRAVERSAL_TYPE_NONE | Default if not specified. | ||
CHARACTER_TYPE_A | |||
CHARACTER_TYPE_B | |||
CHARACTER_TYPE_C | |||
CHARACTER_TYPE_NONE | Default if not specified. | ||
CHARACTER_MAX_ACCEL | |||
CHARACTER_MAX_DECEL | |||
CHARACTER_ANGULAR_SPEED | |||
CHARACTER_TURN_SPEED_MULTIPLIER | When a character has to make certain kinds of turns, this value is multiplied by the character's desired speed and the character is slowed down to the new value before being allowed to turn. Note that this is not affected by the material the character is traversing...at least, not yet. |