Template:LSL Function/chat

From Second Life Wiki
Revision as of 20:02, 9 January 2014 by Strife Onizuka (talk | contribs) (This is the one reason I like refering to it as PUBLIC_CHANNEL. There is no debate as to what you are referring to.)
Jump to navigation Jump to search
#var value
caveats
  • Messages sent on channel zero and DEBUG_CHANNEL are throttled to a rate of <200/10sec, per region, per owner/user.
    • Once the rate is exceeded, all following messages on channel zero or DEBUG_CHANNEL will be dropped until the send rate is again below 200/2sec for the previous 2 sec. Dropped messages, despite being dropped still count against the limit.
p_none_desc output chat channel, any integer value
p_none_hover output chat channel, any integer value
p_none__desc message to be transmitted
constants_nb
Channel Constant Description
DEBUG_CHANNEL 0x7FFFFFFF Chat channel reserved for script debugging and error messages, broadcasts to all nearby users.
PUBLIC_CHANNEL 0x0 Chat channel that broadcasts to all nearby users. This channel is sometimes referred to as: open chat, local chat and public chat.