Talk:LlSculpt mel
Revision as of 22:06, 28 April 2007 by Eddy Stryker (talk | contribs)
Would it be possible to write a Maya script that runs in reverse, taking a positional map (or are we calling them sculpting maps?) and builds an object out of it? Eddy Stryker 02:23, 28 April 2007 (PDT)
question...
Is this a Python script?
It is a Maya Embedded Language script Eddy Stryker 22:06, 28 April 2007 (PDT)