BasicPrims

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Revision as of 16:39, 5 June 2007 by Glenn Linden (talk | contribs)
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Back to Modeling Skills

Prim Basics

Edit Control and basic prim creation and manipulation. Proof that a person can use the edit controls in basic ways. Create, select, move, rotate, copy, delete. Hollow, cut, resize, dimple. Convert one prim type into another. Resize using the edit window, resize by grabbing the points. Choosing colors and textures, aligning textures, transparent/opaque, fullbright. Understanding shiny, bumpmapped, and how alpha affects them. Grid modes.

Test(s) or tasks to test these competencies: