Damaged/Non Working Linden Content Locations
Oak Grove Saloon
https://jira.secondlife.com/browse/MISC-1073
This remains damaged. I've also noticed troubles with the content at the Theater and Sheriff's office, and mild prim drift in just about all the buildings in Wild West Town. The land office still has notecards from 2003 or so about the "Resident Work Project" that was Wild West Town Parcel description lists this as the Murray Infohub (which the Murray sim might disagree with) and the "pushing up" of the land for Busy Bens (itself a legacy build from late 2003) blocks the entrance to town. My suspicion is that this will be eventually demolished rather than repaired, as much of the missing content is likely lost to the digital sands of time.
Morris Archery Range
https://jira.secondlife.com/browse/MISC-1074
This remains disabled due to proximity to the infohub. A Linden removed the legacy sign for the site, presumably as a temporary solution. I was able to save this sign via the beta grid copy before yesterday's refresh. My suggestion would be to move and the range to Rizal.
The Great Wall
https://jira.secondlife.com/browse/MISC-1081
Still stops at Athetis. This will be worked on as a mole project sometime in the future. No ETA.
Aside: Moles are not fully equipped for maintenance of builds. They can build new stuff, but legacy stuff typically requires the hand of a Linden to repair. As such, moles can build huge projects like the Blake Sea or the cities with a lot more ease than they can fix even simple legacy content. Anyways...
Ambleside balloon tour
https://jira.secondlife.com/browse/MISC-1097
A new balloon has replaced the old one, and tours have restarted. There is no spiel though. Prob'ly too hard to maintain. That and really, this is about as small potatoes as the fixes get!
Mount G'al
https://jira.secondlife.com/browse/MISC-1139
Still not lethal. The newish mole volcano in Ichelus is lethal, or at least damage inducing. Certainly G'al can be fixed!
Vehicle sims
https://jira.secondlife.com/browse/MISC-1140
Still heavily damaged. This will require major work -- or possibly scrapping and redoing. Shame its in such bad shape, as it would be a great spot for a lot of things. Then again, it would also be a great spot for a small Linden airstrip, boat launch, and so on for people to test their vehicles from.
Wengen Infohub and chairlift
https://jira.secondlife.com/browse/MISC-1141
https://jira.secondlife.com/browse/MISC-1142
Infohub is largely fixed, and the chairlift is fixed and operating better than ever.
Iris Infohub
https://jira.secondlife.com/browse/MISC-1143
Moth lamps are still missing
De Haro Archery Range
https://jira.secondlife.com/browse/MISC-1279
Largely fixed, in part due to a resident hosting the aforementioned missing Archery signage.
Waterhead Infohub
https://jira.secondlife.com/browse/MISC-1353
Resident Advertising and Linden Freebies were simply removed from this location, rather than repaired.
Yamato/Shangri La
https://jira.secondlife.com/browse/MISC-1609
Wall and floor was fixed after roughly four years. There are some other issues with the build I will have to write about. I hope this won't talk to 2013.
Jessie Wall
https://jira.secondlife.com/browse/MISC-1911
About half the wall is just "gone." No idea on a fix, though I do have a copy of the wall in my inventory that might fill in at least some of the missing pieces.
Luna to Dore Trolley
https://jira.secondlife.com/browse/MISC-1836
Remains down, and will likely be looked at late in the rebuilding of the SLRR, currently underway. Luna to Dore is a bit more complex than the SLRR, even thought hey came form the same Linden initially. I suspect this will have to be scrapped and rebuilt from scratch. :-/
Shermerville Park and lamps
https://jira.secondlife.com/browse/MISC-2245
https://jira.secondlife.com/browse/MISC-2306
Park area will likely have to be all-but-gutted and rebuilt, as much of that content is badly damaged and simply not working (a couple victims of Havok 4, for example). Cities lamps feature missing textures.
Luna Oaks Galleria
https://jira.secondlife.com/browse/MISC-1893
some of the buildings have simply gone missing. A quick fix, but still wonky.