Getting and setting rotations of prims
Function |
Alone or Root |
Link Member |
Attachment |
Attachment Linked Member
|
llGetRot |
global rotation of prim |
global rotation of prim |
global rotation of avatar |
global rotation of avatar * global rotation of prim (Not Useful?)
|
llGetLocalRot |
global rotation of prim |
rotation of prim relative to root prim |
global rotation of avatar |
rotation of prim relative to attachment root prim
|
llGetRootRotation |
global rotation of prim |
global rotation of root prim |
global rotation of avatar |
global rotation of avatar
|
llSetRot* |
set global rotation |
set global rotation |
set rotation relative to avatar |
set rotation relative to avatar
|
llSetLocalRot* |
set global rotation |
set rotation of prim relative to root prim |
set global rotation relative to avatar |
set rotation of prim relative to attachment root prim
|
llSetTargetOmega** |
spin linkset around prim center |
spin prim around its center |
spin linkset around attachment center |
spin prim around its center
|
* Physical objects which are not children in a linkset will not respond to setting rotations
**For non-Physical objects this is executed on the client side