User:ANSI Soderstrom/Where i come from
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Revision as of 04:50, 8 April 2010 by ANSI Soderstrom (talk | contribs)
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Where i come from ??? =
<lsl> // Where i come from ??? // (C) 02/2010 by ANSI Soderstrom // Rezz me from a Object with a integer > 0
integer DEBUG = TRUE; integer DEFAULTSTATE;
default {
state_entry() { if(DEBUG && !DEFAULTSTATE) { llWhisper(0,"I am already an in-world living object (ScriptReset or ObjectCopy)"); // Your Code here
return; } DEFAULTSTATE=TRUE; state RezFromInventory; }
}
state RezFromObject {
state_entry() { if(!DEFAULTSTATE) { // Your Code here
return; } }
}
state RezFromInventory {
state_entry() { if(DEFAULTSTATE) { // Your Code here
return; } } on_rez(integer i) { DEFAULTSTATE=FALSE; if(i) { if(DEBUG) { llWhisper(0,"Rezzed from Object"); } state RezFromObject; } else { if(DEBUG) { llWhisper(0,"Rezzed from Inventory"); } state RezFromInventory; } }
} </lsl>