Synchronize
//simple synchronize script for two or more separate prims, like wings for instance
// assuming the task(); is 100% similar in all prims and takes less than 1 sec to implement
float i = llGetTime();
task();
float x = llGetTime();
while (llGetUnixTime()%2 == 0)//odd or even seconds { llSleep(1-(x-i));// one second minus time that has passed }