User:Pedro Oval/GIMP Layers to SL Animated Texture

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Revision as of 03:59, 4 December 2010 by Pedro Oval (talk | contribs) (Created page.)
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  • Add option to generate and show the script that will animate the texture with the given parameters. It has the problem that we don't ask for the final frame count, so the real from/to values can be different to the ones that the script can output, which may confuse some users. It will have a checkbox, "Generate script", initially checked, but uncheckable to avoid the annoyance of a dialog at the end.
  • Perhaps change the strategy to use gimp-image-duplicate to simplify the process. The drawback is that only visible layers get merged down, so either the user should ensure that all layers are visible, or the program should do that.
  • Add note somewhere in the documentation that it assumes that the frames have the size of the original image, even if GIMP layers can exceed that or be smaller.
  • To alleviate that last issue, it would be wise to clip each layer to the rectangle it's assumed to be on, if it's bigger. Using the relative position of each layer in the original image would be wise too.
  • Add the opposite conversion: given an animated texture, split it into layers.