Release Notes/Second Life Server/11
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Revision as of 07:23, 25 January 2011 by PixelProphet Lane (talk | contribs) (→11.01.14.219134: corrected spelling)
11.01.18.219191
- "Encroachment" project, scheduled 2011-01-25
- Bug Fix / Feature
- Ability to return objects that overlap ("encroach") on a parcel.
- Depends on future viewer modifications. More details on how this works (here).
- Ability to return objects that overlap ("encroach") on a parcel.
11.01.14.219134
- "Simulator Shutdown" project deployed: 2011-01-18
- Features
- Addresses back-end issues to make simulator/region restarts faster and more reliable.
- Also includes a bundle of 3 updates to our "central servers." The Centrals, as we call them, are all the various machines that do things besides simulating regions. The three updates are:
- Mapserver: a minor update to the machine that generates the region images that you see on the World Map
- Inventory API: you may remember that this service was deployed a few weeks ago. We've since had to disable it due to conflicts with older viewers. This deploy is to add a version number to the API capability that the sims hand out, thereby making it only accessible to newer viewers that can properly interact with it. Older viewers will use the legacy inventory protocol that has been on the grid since the dawn of time.
- Region Conductor: this is the service that decides which simulator to put regions on. When your region is down, either from a restart, crash, or whatever, the region conductor finds an empty sim to start it up on. The changes here are to improve the efficiency of how regions are placed on sims.
11.01.10.218736
- Deployed 2011-01-11
- Features
- TP / region crossing compression enabled grid wide.
- Security fixes.