Category talk:Wizardry and Steamworks
Revision as of 09:26, 28 November 2011 by Kira Komarov (talk | contribs) (→3-Term Logical Disjunction Using Vectors)
3-Term Logical Disjunction Using Vectors
I'm a bit confused why there is so much extra logic in the Universal NOR, the following gives the same value to Q. <lsl>integer Q = !((integer)I.x || (integer)I.y || (integer)I.z); //or even integer Q = !(integer)(I * I);//this is a cheat and computationally more expensive but oh so elegant.</lsl> -- Strife (talk|contribs) 23:19, 26 November 2011 (PST)