Talk:LlSetMemoryLimit

From Second Life Wiki
Revision as of 17:51, 26 September 2011 by Strife Onizuka (talk | contribs)
Jump to navigation Jump to search

I would love to be able to call llSetMemoryLimits on an LSO script, even if it caused a script restart (which it probably would). Given the relatively compact nature of LSO, I bet you could do a lot of useful stuff in 1k or less. -- Argent Stonecutter 01:07, 10 August 2011 (PDT)

Agreed! Mono bytecode is too fat for such applications. -- Michelle Resistance 22:15, 25 September 2011 (PDT)

I was initially inclined to disagree but a look at my notes on LSO indicate otherwise. 1k would be enough for quite a lot. Naturally you would have to drop any e event that was going to max out it's memory. -- Strife (talk|contribs) 18:51, 26 September 2011 (PDT)