User:Rolig Loon/Local Textures
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Revision as of 19:23, 27 August 2013 by Rolig Loon (talk | contribs) (Created page with "Local Textures were introduced as a convenience for creators who want to view trial versions of their textures in world without having to pay L$10 to upload their work permanentl…")
Local Textures were introduced as a convenience for creators who want to view trial versions of their textures in world without having to pay L$10 to upload their work permanently. A Local Texture resides on the user's own computer. To apply it to any object:
1. Select the object with the Build/Edit tool
2. Open the Textures tab
3. Left click the Texture picker window
4. Select the Local button under the window.
5. Click ADD to open a navigation window and locate the texture on your computer.
6. Highlight the texture and click OK to close the navigation window. You may ADD several textures in this way. Each will appear in a list to one side of the Texture Picker window.
7. Select a texture from the list and click OK to close the tool